FFXIV players and "I don't like spoilers"

I never read something so idiotic said about FF14.
Ofc it merits a block.

But it was fun to read.

They do have unintuitive mechanics but what they are really good at is using standardized telegraphs and colors. Orange is bad and you learn it early and is reinforced often. Stack mechanics have arrows collapsing inwards and explosions have visuals that pulse outwards.

WoW does have some bosses too that use physical cues to tell the player what is going on. Far fewer than FFXIV does.

Anyone who is a tryhard in WoW and relies on DBM and Weak Auras is going to really struggle in FFXIV without those crutches

WoW dug themselves too deep into a hole with letting DBM and the biggest crutch addon, Weak Auras, to become as ingrained as they have to the point where encounters at every level are designed around the knowledge that most, if not all, players are running them. People not using 1 or even both are hugely disadvantaged and are certainly losing double digit amounts of potential optimization output.

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Yeah, I’ve encountered this more than once, and it’s pretty ridiculous. Especially in leveling dungeons of all things. Like good lord people… xD

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:clown_face:

When we go into new content, our guild always does the first pull blind. No strategy, no positioning, just Leroy it. It’s almost always a wipe but it lets us see things as they’re designed before we game plan.

I actually do agree. Exactly this behavior drives the people to FF14. Why can’t we just get all along and have simply fun?

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I dont even know what “weak auras” is lol

Although I’m at the point where I’m just gonna delete dbm. Frankly I’m tired of having to constantly update it as well as on every individual toon of mine, disabling the yells check boxes on every boss and trash mob. If I disable it on one toon it should apply to my entire account but for some reason it doesn’t.

Because most are? Lol! Just seems they (sorry for the comprehensive term - some? most?) think the whole game is meant to be designed for them. A lot! Apologies. Was meant more joking because I usually agree with him/her.

I agree, and it’s the main reason I rarely go into these encounters. The tool argument is another matter (ha, god that sounded funny) . I will use the journal but thats all. I think it’s ridiculous to do an insane amount of research from video’s to figuring out add-ons.

It’s just I’m looking at the Casual gear thread, Solo gearing, & this one, and it all seems ridiculous that so many can’t comprehend that others don’t want to play like them but are still entitled to a decent gearing path, and decent game.

I tried for awhile - the research, guild route and it did not work out. I need to practice by doing. I don’t get that opportunity because of fear of thos comments made above about looking stupid or ridiculous. I will not go into a group knowing I will be a liability. By the same token Normal and Heroic dungeons should be those “training” places where you can make mistakes without the nasties. Ironically as I write this I’ve never been called a name and was only kicked once in eight years.

And let’s be fair here, there are a lot of elitist here…but, not has many in game - which makes it worse because those are the people I don’t want to let down: the ones being nice to me!

For me it’s more sad that I usually have to experience the end of a storyline watching YouTube video rather than playing it.

For WoW you have to do the research. FF it will spoil the end. It’s that simple.

The problems lies within the scaling. Most people wouldn’t even need gear so they can do the Legion raids without problems. I’m in a position where I can’t either farm Antorus, nor are enough people online to band up and do it together.

And then there are still the 8.3 Mechagon/Uldum mounts I want to collect for my Mechagnome and Vulpera characters. You need decent 9.2 endgear for this too so you don’t waste too much time on this ridiculous gearing system.

I stated in-game long before they squished our levels that the moment it happens its gonna destroy legacy solo runs. Got told I was being stupid and that it wouldn’t happen and I’d still be able to solo no problem.

Lo and behold I was right.

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You were right, yes. They do everything these days so you waste more time in the game instead having fun. I’m glad people are finally waking up and resist to the developer team’s idea of how our game needs to be played.

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There may be a toggle for that, but that also shouldn’t necessarily be the default. There are ample reasons that different characters need different settings: i.e. you may want to know about a melee mechanic on your Rogue, but it doesn’t affect your Hunter at all; or spec based things, like incoming big AoE raid damage on a healer, but that information is probably useless on a tank.

yeah, I knew it was going to be an issue, but figured maybe I didn’t understand correctly and really thought it was going to be implemented way differently than it was.

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You need a strategy guide for LFR?

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No, you weren’t right. At all.

With the first squish legacy content was totally fine, nothing really changed. With the second one, the single most recent expansion got a little harder, but most things that were able to be solo’d before the squish were still doable. We aren’t even expected to be able to solo most things from the previous expansion in the first place. The ability to solo legacy content was not in any way “destroyed.” It’s literally fine, and completely par for the course.

it is, and is sad.

Imagine back then if before playing a videogame your purchased, you read a guide. You purchase Legend of Zelda and before facing the boss, you read the guide to how to beat it. Or the guide for the temple. It’d not be fun.

In WoW people have to read up or expect to know “spoilers” is because if you miss, you will have a mob of aggressive 30yo children attacking you. But one can’t also blame these people for wanting this because their time is on the table there. So wiping a lot due to some not wanting to read the guide also sucks.

What can be done about this? No idea. Maybe the core problem is on the design of Blizzard, not the people, as both have some justification behind.

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I never said the previous expansion. I said legacy raids. A raid becomes legacy when its two expansions or more old.

For example in bfa I could solo wod raids and below with absolutely no problems but I couldn’t solo legion do to it being the most recent expansion to bfa.

In shadowlands I expect the same treatment I received in bfa. I.e. Can’t solo bfa raids do to it being the most recent but legion should be absolutely easy as pie.

You may not agree but that doesnt make me wrong. I was right when I said the level squish would break alot and I base that on blizzs track record with squishes in the past.

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Yes, it comes down to this. It’s not about the fun anymore, a common theme these days at Blizzard.

You are wrong though.

You’re making up a pattern that was never confirmed to exist by the developers, then getting mad that things aren’t fitting your headcanon. Developers never said that you’re automatically entitled to steamroll any piece of content as soon as it becomes “legacy”. You made that up in your head and then got mad about it.

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I strongly agree with this; for a long time I was adamantly against looking up guides the first few times I encountered a new boss or fight and I encouraged my guild at the time not to as well. We progressed slower but everyone had way more fun figuring it out together.