Loud and in your face is the problem? I got you.
It’s hyped up by people that have only ever played MMORPGs, so they think the story is amazing.
It’s above average as far as video game stories go in general. It’s held back in a lot of spots due to MMORPG pacing.
I wouldn’t say its soundtrack is better than WoW’s by a mile. WoW has some really nice tracks like Highmountain, Wolves at the Gates, A Call to Arms, Freehold, Ulduar, Dark Ironforge, a lot of inn music, and so on and so on.
For sure WoW has miserable raid boss music (Tomb of Sargeras “boss music” was a 30 second loop…) but why would Blizzard bother getting banger music for its raids when the first thing its players do when they enter a raid is to mute the game, throw on discord voice coms and put on a bunch of weak auras alerts? Better put the nice music somewhere people will hear it.
WoW has music?
FFXIV soundtrack ia good but it is the absolute undiagetic soundtrack ive heard from a 5 star product. I love the Twinning but that music is so out of place. Or the one Trial, I think its Titannia or whatever, that has some woman singing in the background. Like…
“Who the fxxx is that singing?”. [Random raid symbols go up] “Just ignore it!”.
I’m over here fighting and coordinating attacks on a boss and I got an electric guitar going off with a beautfully soft voice singing lyrics about something im too distracted to actaully care. In an environment where its near impossible to dodge mechanics. You just to have know when and where things happen, trial by fire, while random music thats always balanced too high by default.
tl,dr: WoW is better because it knows what its supposed to sound like.
You should turn your music down if it’s drowning out Discord.
I wish it was a situation like that, but I don’t understand if you are talking about Blizzard censorship, or would a good fruit salad be something that would put you against that.
And don’t forget why Warcraft 3 is the best of the RTS is that Melzten put the idea beyond a JRPG in the case of Blademaster Samurais, Helfs Sorceres in Magical girls, and Nelfs bikinis in Japanese structures.
Don’t forget that I was such a fan of this character from Samurai Shodown and that Chen was more Japanese than Chinese, which had problems with MoP being the first expansion before TBC and even if it weren’t because of the ownership of China and its traditional animal that was the Panda that MoP would have something that was seen in BfA.
It is beautiful, yes, but for these times I would have wanted it to have evolved, being a rival as it was with Final Fantasy XIV, and even from this one like the Nier series, Elden Ring, and even God of War gave this rhythm of passion when facing us especially against face us in these bosses, and I even wish that as Daughter of the Sea it was a lyric where it is not the language of the alliance races, that is, whatever it is, more than everything in English in what is being done in this game.
Or another example of The Witcher each boss that has is a soundtrack in it, it is something that gives passion and feeling at what moment we are in the plot of the game, in dungeon, raid, pvp or environment of the area.
Thing as you give this example looks weak and meaningless when you only put an OST to that raid and that’s it, and not as it was in the case of Battle of Dazar’lor, Antorus, ICC, Sanctum of the Domination and Sepulchre that each part was different.
another one that I would like to be more mature so that they don’t censor everything ridiculously with fruits, but the problem is not due to the music, we want the game to be entertaining without us putting our music on.
That is to say that each zone and moment is passionate and is not something boring and tedious like some ost that prefer that you fall asleep, or in some Raid bosses that seem to make you more tense than the mechanics as it was with Arthas that seems to be you were in a horror moment or jump scare.
although partly otherwise at least it had a Boss soundtrack
Ragnarok Online at least makes every part of it fun, that’s what I’d be contradicting you to be against about the Final Fantasy soundtrack, they’re both JRPGs, and as WoW looked at the image that was almost a JRPG in Warcraft 3 I wish it had something, remember how Avatar: The last Airbender was so great and it’s not anime even though it looks like it.
In fact, I haven’t even played it, although Square Enix lacks an option for the Latino community as Blizzard does, only in the case of those who heard Mario Castañeda (Goku in Latam) was more memorable in his MMO.
But listening to their OST thanks to youtube I see that it is the only thing that is missing that is more interesting in WoW.
WoW was giving a lot more feeling in dungeons, raids and zones like in Legion, more its environment.
But after 8.1 it seems like that part is being forgotten, and Dragonflight seems to indicate that the symphonic is just a lot of noise and less exciting in a game where even boss mechanics are totally epic.
Such is the case of Bosses like Castle Nathria should have that reference as Castlevania and not as a cartoonish Hotel Transylvania than it was in bosses that needed more care when making their mechanics, especially Sire Denathrius.
Do you want an example like this it would sound if let’s say you did something from Castlevania, music helps a lot in a video game just in case especially if it’s yours.
Pity but Arthas together with Garrosh in Shadowlands made a Poochie effect.
one thing I fear about his narrative and lore of Danuser.
Psss… and you are terrible to compare it, the movies do not give you mostly songs, if you want to compare to movies I will tell you that Blizzard wants to make an MCU or some Disney live action with a laziness of jump scare with a single instrument.
like something like that
On the other hand, the music of Final Fantasy or any game is like an Attack of Titan anime gives you.
And if it were more instrumental as a movie it would have been like this at least.
Yeah, but now even that doesn’t beat the WoW soundtrack in Dragonflight other than just making a lot of noise, really unnecessarily noise.
The same thing ends up being that he doesn’t like that music, or he’s a fan of Reageton trash or twerk, I don’t blame him, it must be what he likes as music.
But that he does not understand it, it must be a reason for that answer.
Exactly, but more than the area I am more concerned about the love that I give in the dungeons, especially in boss encounters, so that it is losing them and it is only the reason why WoW is only pampering the elitist guilds of Mythic+ and World First of Echo and Limit in just making a competing dungeon and that’s it, without affection, without passion, without feeling.
unfortunately, between PVP, and Raids there were only 2 between Dazar’alor and ICC warships, and he’s really missing that.
I don’t think so, and in fact a lot of WoW right now is copying FFXIV boss mechanics and even their encounter cinematics.
I don’t think so, and in fact a lot of WoW right now is copying FFXIV boss mechanics and even their encounter cinematics.
And believe me WoW has good bosses, but it lacks that passion for music and believe me it will be fun to enjoy a very good musical environment.
If that’s why you’re getting likes on your post? who doesn’t love that Final Fantasy soundtrack? it’s the only thing we ask that Blizzard pay attention to, and believe me Dragonflight Soundtrack is very different, it’s just noise, bad noise.
That would be an good answer for Blizzard to pay more attention to the soundtrack of its game, a lot of Blizzard noise, it’s not the passion you want in your game, especially in raids and dungeons.
And god bless the man.
Final Fantasy 14’s soundtrack is as much a part of the story as the characters and events are. The music is good, but with context it’s leagues better. Take Wayward Daughter, for instance. It’s an incredible piece of music, but when you hear the leitmotifs and understand the context behind each one, the back and forth of the forceful English lyrics and the delicate Japanese lyrics, it really makes that music something else entirely. It literally tells the story of the expansion up to that point. WoW really doesn’t have anything like it.
I like my summoner. He’s a cool dude.
It certainly has, a TON of memorable tracks that really fit the game really well.
You was insulted for that? I said that isn’t my cup of tea, but we CAN (to some degree) evaluate an music composition in an objective way. What I said is that FFXIV music sounds really generic modern stuff.
Which ISN’T necessarily something bad, easily digestable music might be the direction that they’re going to hit a lot of people.
And I would expect that this type of song would sound better for newer audiences, nothing to be shamed of, as there are studies about musical taste being shaped in the teen age being a thing we carry for the rest of our lives, unless you try to expand your tastes.
It’s like food in a way.
Again. I’m not saying it’s bad. Just generic AF to be as meaningful as some people here are claiming. WoW has a lot of “generic” forgetable cinematic songs aswell.
But, well, I guess you just confirmed that FFXIV music works better for younger audiences, as I suspected.
I guess so. Some music with the correct context would sound better. But (musically wise), it does sound generic.
And I mean, I do like a lot of easily digestable songs aswell, this is not a bad thing in any way. I do play and study guitar, so after a lot of those years I started to listening things I never liked when I was a teen, and music taste do evolve after you start doing that.
But when someone says that some music blows out of the water another one, I would expect to see some objective evaluation about those things. And there’s nothing like that here. It’s like a bunch of kids trying to say that their generic hip hop heroes songs sounds much better then Dvořák. Which doesn’t make any sense in any context except personal taste with a lot of passion and the lack of critical thinking and repertoire.
It isn’t? In what universe distorted guitars would mork in WoW except being a joke? Like Power of the Horde is.
What do you mean by “evolve” in this context? Would you think LOTR would sound better with a lot of synths and stuff? It just doesn’t make sense to change the “style” of the music on WoW for the sake of changing, specially just because other games do sound different.
Does Overwatch sounds the same as WoW? No.
The identity of WoW works with the songs it already has, classic instruments with a lot of folk inspiration. You want some power metal soundtrack while doing raids honestly?
A lot of characters does has an theme of some sort, but only major ones for obvious reasons.
WoW has hundreds of songs, I’m not trying to spam every each of then here to make a point. It was just one easy and memorable one that I wasted 3 secs on google to post here.
I don’t get what this argument is all about, honestly.
Fun is subjective though. If you really need gym music all the time while playing then I guess the atmosphere from WoW really doesn’t fit your taste.
What I said is that Final Fantasy XIV music (at least for every example posted here) sounds bland and generic, and for that reason, it works for a lot of people. Ragnarok Online on the other hand has a lot of character and diversity with their songs, but I can see it might bother or distract a lot of people. But in both situations, I guess those songs fit the identity of their games quite nicely.
Same thing as WoW.
Identity is important, specially in an RPG as it fits the overall immersion you might have.
I can’t count how many times I saw people saying that Zelda Breath of the Wild lacks music. It’s incredible funny and tragic, to read something like that.
And for the last time, I’m not “against” FFXIV music, or any music really. It’s the same argument that exists over and over about generic and commercial modern art. But while I’m not against it, I also can say that it doesn’t sound any special either, which is probably exactly the direction they decided to go to make an commercially successful modern MMORPG.
Except Ffxiv has the worst story in modern gaming. At least in the last two expansions.
The first 3 expansions had a compelling story, but since shadowbringers it’s truly the worst writing, dialogue, and plot in modern history
Don’t overlook the importance of sound system. Better soundcard and speakers/headset makes the music more enjoyable.
I eagerly await the day FFXIV Summoners transform into their summons.
hmm… That of the credits give it on the other hand, it would be good if a final quest of that expansion makes it activate as the end of the expansion as in the case that later I do the last errands of Illidan towards the end in the Well of Eternity in Hyjal in Legion, or something similar in 8.3, but as I told you for the Power of the horde it would be more for the final credits than in the environment where it is applied somewhere in WoW.
In that case Metal, tech or something pop, would be viable but that adapts to the rhythm of the game, to something that excites you to play it, whether it’s instrumental or singable as long as they stop using the languages of the alliance races in that case.
That I have more courage to make a soundtrack, not simply for it to be that raid and now, that only one or 2 were used as if it were another totally old-fashioned molten core, it really disappoints now from Shadowlands as in the case of Castle Nathria who thinks there are 2 but in the end it’s the same boring story in a raid that needed more rhythm and not to be seen as a Kharazan, even Kharazan gave something more like a dungeon.
I already told you, don’t put it in the context of a movie, and worse, I don’t know in what sense are you mentioning LotR? In fact, it would turn out the opposite when LotR has had the best soundtrack moments such as battles.
But in the case that I mean evolve, I mean another aspect in the case of instrumental, and in the lyric case it would be a case that appeals to the new generation, something that not only JRPGs do, but already western RPGs like God of War, The Witcher, and along with the JRPG that you would like how they did something more versatile than anime only for Japan as it was in Attack on Titan.
///https://www.youtube.com/watch?v=80isOdy7AKg
Stupid Youtube Copyright.
hmm… rookie… You don’t know how long it takes to make a post, and sometimes it takes me a long time to try not to make a mistake in a language that I don’t practice much like English.
I have already said it in different ways, but in summary in everything I said, Blizzard should try to adapt in doing other new things to its rivals, in the case as I said the little appearance that Warcraft 3 had as an almost JRPG style, and in the Soundtrack case would be the same to emphasize different audiences.
Instead of pretending to do the classic so that later he does something new and meaningless like a cringe of the evokers and the Drackthyr race.
That’s why FFXIV surpasses the soundtrack of many in WoW, no matter how good Blizzard had, but at the same time it should have a better emphasis and passion especially for the hours of Dungeons and Raids that now with the cinematics would fit well to give more emphasis to the game.
And not to a null result for the vague elitism of the guilds of World First and Mythic+ dungeons.
But WoW is not Zelda and for more reasons its lack of Sandbox MMO confirms it being just an MMO theme park, which makes the difference not only in Zelda but also Elden Ring makes it never get to do that open world environment.
More or less, but I wish Blizzard would take a chance and try if it works for a moment, anyway it would do with a good cast of singers that give a beautiful approach to WoW.
I wish it was the worst I think, but don’t forget that Danuser killed the lore in just 2 expansions.
so WoW lore is now worse than FFXIV lore that you think.
archaic time when the Sound Blaster was separate on your PC, it’s fun but believe me it evolved a lot for WoW to give us an MMO with a better OST, and believe me now it needs it URGENTLY.
at least that’s better than an Evoker.
Did you miss that you also said this?
Endwalker’s summoner is way better than what was in shadowbringers since you’re consistently summoning primals and using abilites as the name implies instead of being well, wow warlock.
I’m throwing swtor into the mix for soundtrack, as duel of the fates makes fantastic boss music.