Feral Frenzy does too much dmg

Must be nice to have an ability that is essentially a free 30k damage on demand

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Thing is, you get hit with it and react and whatever. There’s other sources of damage that are far more blatant.

I can agree that there’s a multitude of abilities that could/should be toned down somewhat to make the game more “reactable” but that’s been an issue for a long time.

Don’t trust Blizzard :slight_smile: (Or Microsoft, or whatever.)

Savage Roar, Swarm and Tiger’s Fury do make it pretty juicy.

Wait until you see the 4pc bonus next season, though.

It’s probably more than 30k cause 5cp bite after if that’s what they use it for

  1. It’s not 30k.
  2. Has a 45 second cooldown.
  3. It’s a Bleed effect and deals the damage over time, so you can react to it.
  4. At least it’s not Deathbolt that hits for 40k instantly.
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lmao something tells me you don’t understand how deathbolt works

which is strange since you main a warlock

https://check-pvp.fr/us/Ghostlands/Seoulite

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Cravens.

Stop complaining.

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Yep classic Seoulite posting

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