I counted the buttons correctly, the second rip is a typo. rake, rip, brutal slash, ferocious bite, shred, regrowth, thrash, tiger’s fury. Im sure upon inspection you will see the arithmetic is there.
I have not mentioned moonfire or lunar inspiration once, I dont know what you are trying to say.
I do agree that those were left out but they were not forgotten, I could just as easily cite iron jaws or incarn build and add a button or complexity to the feral rotation. This was a strict comparison of ferals optimal build to DH’s optimal build.
The above mentioned abilities carry 0 relevance for optimal DH damage, and using it as a gotcha in terms of missing out on DH abilities is silly, I could just as easily include moonfire and maim in feral by that standard, and again still vastly out numbers DH’s buttons.
I do admit I missed immolation aura, that fury generation cant be written off as a useless button.
Multiple classes in WoW have a passive DoT to maintain, adding an extra step of depth to the spec, ele, locks, dk, rogue etc. feral happens to have more whereas DH has zero its worth mentioning because it shows the rift between the two specs even more.
I do admit, I completely missed this and wish I had it in the original post.
Nemesis where a player takes advantage of a dying mob, to spread the effect to all other mobs of that type. There is so much more to DH that you have simply ignored.
Citing barely used niche abilities that belong to the weak DH build doesn’t strengthen your argument. Every class has weird builds they can do that can add some useless flair. Feral can run iron jaws or incarn build with MoC and VoP. We could go round and round about every conceivable build and use them as gotchas in an argument.
I could write another essay post about all the little things you have to remember as feral, I also stated I wasnt going to go into rotation. You also didn’t mention pre-regrowthing -> stealth -> berserk -> tiger’s fury to cap your energy the moment before you hit the super buffed rake. Its pointless to make remarks like that especially to someone who has mastered the spec.
Easy boat
Hard boat
You contradict yourself the very line after you say its not a good analogy. Perhaps I was not clear enough, The hard boat will yield a reward for playing it right and punish you for the mistake. If for some reason you miss your stealth rake off the bat or miss your first BT + TF rip, you will be punished for it severely
If you dont have blade dance on CD before popping chaotic transformation eyebeams, you are hardly missing out and will have multiple chances do the combo again to little detriment to your overall performance.
The only thing I agree with is that in the boat game the hard boats will yield better performance over all in the right hands, in WoW that performance I would argue is locked into niche utility/capabilities of the class as most classes are balanced within 15kish dps of eachother at endgame dps, I guess I agree and disagree.
This.
First of all, I dont know what developer thing you are referring to, and but in terms of the macro remark… how? PS regrowth are on the global, what ability can a feral bind regrowth to in order to mindlessly cast regrowth aside from tiger’s fury? Im genuinely curious. Id love to think there is more to learn from the spec I love, or if there is a way to make a macro that I can spam to do my rotation to some degree.
It is never hard casted in combat so either you or the devs you are citing have no idea what they are talking about. and unless im wrong and you are indeed remarking about instant casts, feral already has times in the rotation where you are sitting around and waiting for energy, in most cases the instant cast regrowth can fill that void while waiting for energy. If this reasoning came from the devs I am deeply disappointed in that.
Thank you for taking the time to read to post and remark upon it.