Protection Warrior Feedback
First, a disclaimer, as it happened in Dragonflight, we can all bet that everyone will claim that we are Meta and oppressively too strong. This basically means other tanks have no gear and while no one has gear, Shield Block is king. As soon as people start to reach normal levels of gear other tanks will dethrone us as it happened during S1 DF. This being said lets move on and try to not let Protection Warrior on the gutter as one of the least played tanks for an entire expansion past the first month.
So, this feedback goes into the Mythic plus genra since there are way too many variables for raids (including group composition).
I think we few things need to be adjusted so we aren’t left behind as people get more gear these are my suggestions:
- Spell block cooldown increased to 2 minutes (from 1,5) but added to Anger Management CDR so, with more gear we can deal with blockable magic damage better;
- Indomitable healing increased to 2% (from 1%) per 10 rage spent, with more gear (haste) the more selfsustain we gain;
- Disrupting Should changed to be a silence instead of an interrupt, especially now with BDK getting a 3 second silence on mass grip;
- Our Mastery is boring, hopefully with more Spell Block we it would become slightly better but maybe baking into it Tough as Nails and scaling it with mastery could be fun, making us value mastery as a stat.
Spec tree
Our spec tree is fairly bland and our capstones aren’t exciting. I don’t think Shield Charge is exciting as capstone, for me it’s just another macro baked into charge and pressed on cd. Ravager itself is a button that feels good to press, but anything that is added further on it is beyond bad and pointless as it has been for an entire expansion and lastly Battle-Scarred Veteran has been bugged through most of DF, activating before mitigation was taken into account and, even fixed will likely see 0 play.
We could use a shift and I feel our tree is a missed opportunity, especially considering how Avatar is such a big thing for Prot Warrior and so iconic.
Things that could be removed or be made baseline because realistically it doesn’t make much sense.
- Devastator, no one plays with Devastate in modern wow, its button bloat and a bad filler, sure the animation used to be awesome but that’s not even ingame anymore, it’s just a bland, no cd, no resource filler on a spec that has no free time to press anything else. Make Devastator Baseline and remove Devastate (or keep it for leveling and then gets replaced after X level).
- Instigate, with Devastator being baseline this should be baked into it as well, good for raids and that’s about it.
- Dance of Death and Storm of Steal, another 2 talents that see no play and wont see play unless a tier set forces us to - a bad idea btw, don’t troll please.
- Battering Ram and Champion’s Bulwark, two addons for a talent that shouldn’t be a capstone to begin with.
- Battle-Scarred Veteran, the issue is prot warrior has not enough self sustain for a Cheat death that doesn’t instantly gets you to full HP, either remove or buff it beyond reason else its going to be useless most of the time.
This would allow for some changes.
- Shield Charge would move to Devastator’s place.
- Champion’s Bulwark and Battering Ram become a choice node in Instigate’s place.
- Bastion of Might (new talent, old azerite trait) is added as a capstone. When you press Avatar it increases your Mastery by X amount or % and instantly casts an Ignore Pain.
- Deafening Crash (new talent, old azerite trait) comes where Champion’s Bulwark was. Can even be changed to, During Avatar, Thunder Clap extends the duration of your Demoralizing Shout on affected enemies by 2 sec, up to 6 sec.
- Avatar modifier (new talent) during Avatar you take 5% less magic damage and every time you take damage (some sort of internal cd) you do thorns damage, dealing X% damage back to the attacker. In the place where Battering Ram was.
- Aberrus 4-set in the place of Dance of Death and Storm of Steal choice node, with a minor change. Reading for 20 sec sec after Ravager ends, Shield Slam unleashes a wave of force dealing (X% of Attack power) Physical damage to enemies in front of you and reducing damage they deal to you by 5% for 5 sec.
Cosmetic stuff:
Avatar animation is showing its age compared to a lot of other specs, this could use a cool new facelift. Especially now with the new Dwarfs. And to be fair Mountain Thane Avatar animation is much much much better than regular Avatar, so really good job, it just could increase your size a little bit. But, that doesn’t mean regular Avatar doesn’t deserve to be updated.
The best Avatar animation I’ve seen was in Heroes of the Storm, that could be it, both the start and the end animation. We could even get some cool quest chain to get more cosmetic appearances for Avatar (since warlocks got both Greenfire AND now more pet skins!). Here are some ideas:
- Stone Avatar (Heroes of the storm)
- Fire Avatar
- Lightning Avatar (which we get from mountain thane)