Honestly Fury warrior isn’t horrible, it just needs some slight changes so that it’s able to keep up with the other classes. The legendries are fine and the majority of the new talent options are great too. I hope this feedback reaches you guys so you can maybe take a look into a few of the suggestions.
-Change the Soulbind Conduent: Hack and Slash to have a chance to proc rampage an additional time (even at half of its efficiency) .
-Change the Soulbind Conduent: Vicious Intent to just increase the damage of Bloodthirst starting at 10% flat scaling up per higher conduent instead of it only dealing extra damage if the target is 40% hp.
-Revert the decision to replace Thirst for Battle with Bloodrage or at the very least remove the cost of 5% hp to use the ability so it is a one time 45 sec. cooldown to get you out of snares and roots to remain competitive.
- Even just give rampage a damage increase by maybe just 5% wile in PvP so that its not just something people abuse in PVE.
-Introduce a weakened version of the Azerite trait Cold Steel, Hot Blood as an Soulbind Conduent. It could even just replace Vicious Intent and the bleed/healing can start of at 10% all the way to 25% of the damage of the Bloodthirst critical strike.
-Rampage Can have a mortal effect that it can apply.
Other Thoughts or Suggestions if Suggestions above are not realistic:
The condemn nerf should be reconsidered, I understand that a lot of arms players have been addressing the difference in damage for that ability but in Arena fury doesn’t have a fraction of the utility that arms has. The decision to remove Thirst for Battle as an honor talent and replaced with Blood Rage is understandable, I would like to see an alternative for arms in that regard to remove Sudden Death from their tree in that case. Fury warrior needs reworks for its talent rows or at least damage increases for rampage if Arms warriors can have the damage buff for condemn while you nerf the damage that Fury does with the ability.
We should at least be the only ones that have a chance to use it multiple times via the Sudden Death talent. If this can be done at the very least Fury would feel like it has some sort of advantage other than self sustain over Arms Warriors with their immense DoT damage, Mortal Wounds, Honor Talent Utility and burst damage available to them via Legendries and Soulbind Counduents that give them the chance to strike twice with Mortal Strike, the specs strongest spec ability.