Slayer, what can I say for the initial reaction to it outside of I LOVE IT.
It honestly just sounds fun, with no downsides to it at all. Exactly what a hero spec tree should provide.
Slayer’s Dominance being the return of Opportunity Strikes? Hell yes, as long as it’s a similar follow up attack animation swing after an attack it’ll look great.
Frenetic Flurry sounds fun, having a quick 1 tick bladestorm spin that won’t really impede on the GCD proccing off of OP or BT just sounds fun since i’d presume it would be a 1s (scaled with haste) tick of Bladestorm, now if this also provides a CC immunity during it would be interesting since Haste would lower the window of immunity provided for a faster tick, more a PvP thing really where a Slayer Warrior would opt for as little haste as possible for a longer iframe as a tradeoff for potentially less chances to proc it than a higher haste build could potentially have.
Relentless pursuit is insane, charges being a quick freedom is great.
In terms of how Arms is effected Talent wise for this as of current it puts a conflict in the spec itself if you’d take Deft Experience and Battlelord to take advantage of the additional overpower resets as opposed to Critical Thinking and Juggernaut for the rage refunds on execute and increased execute damage. However this is also subject to how the talent trees will be set-up and if fury’s bladestorm will be in it’s spec talent tree as noted or if it’ll end up being in the class tree instead to take over the hole from shockwave’s movement which could be a good thing in allowing more proper build diversity in allowing both dps specs to not lose as much Single Target for AoE throughput.
Slayer being a more selfish tree is nice to see, given that warrior’s are somewhat lacking in utility they need to have the damage to back it up to be brought in over others. Which I hope you guys keep in mind when balancing in the future, selfish with little to no group utility specs should have the highest throughput to make up for lacking tools to help the group.
The other two trees in Colossus and Mountain Thane also opening up group utility so they can be taken if that extra damage isn’t needed in a dungeon setting is fine.
Keen to actually test things as always during the beta cycle to provide more valid feedback.
Overall I really like the look of Slayer and in my first read of it, it just sounds fun af.
EDIT: I quite like how both Fury’s Hero talents put BT at the forefront to it over Raging Blow for most of the talents which further allows for equal parity between it’s two builds of Annihilator and Raging Blow.