Feedback: Rik Reverb (Mythic)

Testing for Rik Reverb (Mythic) begins today at 13:00 PT (16:00 ET, 22:00 CET).

Please use this thread for feedback and bug reports regarding this encounter or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!

Delete this boss

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the pyrotechnics can be baited behind a reachable area (wall). it was certainly the case during previous tests but no clue if it got fixed on mythic.

it was also possible to interact with initial amplifiers even when they had the feedback nullifier

Should be able to interact with towers with the feedback nullifier up. The nullifier only prevents you from using it in the intermission so you have to remove all 6 shields before then.

Fight could have the MC mechanic removed entirely and probably wouldn’t change its complexity. Or remove the ground swirl aoes that spawn from towers during the intermission so people can’t get MC’d during it running from tower to tower, or landing on them after being knocked into the air to dodge the ring.

Has lots of bugs with some towers randomly spiking to 100 energy, spell queueing preventing boss from moving away from a tower they just spawn (anywhere from 3-10 seconds worth), causing the tower to nearly completely fill within seconds from spawning. Adds can spawn wildly around the room (It seemed that 3 always spawned nearish to boss, but the other 2 we had spawn up to 20-25 yards in any direction from the boss, including away from the range team). They also had probably more hp than needed. You would continue to gain stacks from draining a tower if you cancel the channel before it reaches 0 energy (This included moving to dodge the ground aoes the tower spawned as you were draining it).