Like some other people have said, the recent changes to Hpal are kind of a mixed bag. The HS buff is good, and the HL mana nerf seems warranted, but the IoL change and extreme Herald nerf seem like a bit too far.
In raids, Herald Hpals were overperforming, but I don’t see why our 5-man output had to take this much of a hit because of it. Increasing the amount of DLs applied by awakening wings to 2 (even if only in 5-mans) would be welcome, having only 1 feels like a lot of fun and power of the hero talent has been removed.
The Infusion of Light change also feels really bad, especially considering that Flash of Light continues to heal for a sliver of a health bar, even when buffed with Divine Favour and IoL. I think that the mana nerf to HL seems fine in a vacuum, but in conjunction with this it feels like a flat nerf to the smoothness of our gameplay as well as our ability to heal through big damage events. As a slight aside, I really don’t think FoL has any place in our current kit - it heals for roughly equal to/less than HS, costs more, and has a cast time.
In light of these continued mana issues, you now have Reclamation become an increasingly attractive node to all builds of Hpal, but it’s still locked behind Tyr’s (as many others have pointed out). You might also think that spenders would be a more attractive option when casting is so expensive, but LoD is healing for so incredibly little that WoG/EF is our only real option. These spells also cost 3 Holy Power and 20k mana - if we were to use 1 Crusader Strike, 1 Judgement, and 1 Holy Shock to build our Holy Power, one cast of a spender now costs 165,000 mana; more expensive than a Holy Light, and much less powerful.
I don’t want to write too much more than I already have since this is a long post, but here’s my wishlist: Remove FoL, revert the IoL change (even if the HL buff is slightly nerfed), move Reclamation to a more accessible spot, make our output less RNG-dependent (as other posters have explained), consider removing Glimmer, and buff LoD.