I replied to this thread previously to share my disappointment regarding what the pack leader tree was looking like and as more and more hero specs become available for testing on alpha, I do find myself wanting to revisit some of the criticism I have towards this tree and potential avenues for improvement. The more hero spec trees I see other classes getting access to, the more disappointed I become with the design behind my own hero spec trees. I don’t think any of them are fundamentally bad ideas but I would be lying if I said that anything here stands up to the average of what many other classes are getting. I don’t think any of the hunter trees are excelling right now in selling the fantasy but pack leader is by far the weakest looking one to the point where I am wondering if it was, as of current writing, just blatantly misnamed.
Pack leader isn’t inherently a bad idea. It has a cool fantasy. The fantasy is similar to the already existing fantasy of beast master and how it interacts with summoning dire beasts but I honestly love that fantasy and would love to see it doubled down on (and for it to be shared as an optional flavour for survival too). The usage of beasts in combat and having a stable of animals is part of the reason why hunter is always among the most popular classes in the game. Some of the best trees so far are doubling down on existing fantasies.
Diabolist, an option for demonology warlocks, is about summoning a bunch of scary demons to help you fight. It’s essentially the same fantasy as the base class spec of demonology but the execution of it all is incredible. Diabolists are summoning giant demons that the class was previously unable to summon and it’s a visual treat in terms of animations and models. This tree is also in a similar position to pack leader where it shares part of that specific spec fantasy (summoning demon allies) with a spec that is less pet/summoning focused with destruction warlocks (much like pack leader and survival).
Sunfury, one of the options for fire mage, is in a similar spot where it is essentially “fire mage but turned up to 11”. This hero spec doubles down on the fantasy and adds some incredible visuals that mage players have always wanted to have. It finally gives mage players their iconic spheres they’ve wished for since Kael’thas in Warcraft 3 won them over and the new summonable phoenix is an incredible visual set-piece for the spec. Despite it being “fire mage but more” it managed to pull from Warcraft’s history and tie that into the visuals to make a visually stunning representation of a core component of the mage fantasy. It feels bad to compare something like this to pack leader despite them being in similar spots. If sunfury was treated like pack leader, the core of the hero spec would be that your fire spells sometimes reset more often and that pyroblast would have a slightly changed animation. No spheres, no phoenix, no fantasy to be sold.
Pack leader is in a tough spot because it’s kind of a vague title for a spec in terms of where to draw the fantasy from but it really feels like nothing was really tried. There’s no “pack” element to pack leader. I was shocked that there was only one talent node (an optional one too) to even summon in another beast from our pack. Calling in one beast on a cooldown and having a slightly nicer kill command animation doesn’t feel like living the fantasy of a leader of a pack of animals. It feels really bad we currently find ourselves in the position where a current tier set sells the “pack leader fantasy” better than an expansion defining feature despite it being a replaceable bonus that will disappear in a few months with no new art assets utilized for it.
There’s places to draw inspiration from here. Rexxar is the staple hunter character in Warcraft and is quite literally a pack leader. He shows up constantly in Warcraft with both his iconic trio of pets (Misha, Huffer, Leokk) and new beasts he tames offscreen between appearances. He’s the definition of a pack leader. He’s a character who lives out in the woods among his beasts and his pack is his family. This doesn’t have to be the definitive “pack leader fantasy” that the spec must align with, but surely it’s a good place to draw some ideas from? There’s so many amazing things you could give hunters that emphasize their bond with their pack of tamed animals and I would hate to see this hero spec with so much potential end up as nothing but a kill command visual replacement when it could be so much more (and other hero specs have shown this is possible!).
Pack leader should be great, not only because it has room for so much more and it doubles down on the specific fantasy that many players choose to play hunter for, but also because it’s the only hero spec for hunter that doesn’t have a race specific fantasy. I love the ideas of dark ranger and sentinel specs for hunter. Both of these are two flavours of hunter I have been wanting to play since I started WoW, but both of these fantasies are incredibly elf-centric. For many players, especially those who aren’t playing the elven races closely associated with the other hero specs, pack leader is the only fantasy that feels right for their hunter. I think it’s vital for pack leader to be a standout hero spec when it’s the only one of the hunter hero specs that has a universal appeal across all hunters regardless of race.
I love being a hunter and I love my beasts. I love the idea of the fantasy of pack leader and there’s a plethora of directions I would be happy to see it taken in. I want to feel a connection to my beasts. I want to feel like a pack leader. When people see me in their dungeon group I want them to go “oh wow that hunter must be playing pack leader” the same way they react to seeing another pet based hero spec like diabolist on alpha right now. As it is, this spec just comes off as bland. There’s no visual flair. There’s no inspiration from any parts of the Warcraft series. Heck, there isn’t even a pack with how it currently exists. What I wish for most in War Within right now is to see a course correction on some of the hunter hero talents because I see so much potential here if the designers are willing to take these fantasies and run with them.
Appreciate anyone reading my feedback and hope I was able to get across my current complaints on the state of this tree in a constructive manner because I really just want the best for this class I have been playing for so long.