Feedback: Midnight Season 2 Class Sets

Continuing the discussion from Midnight: Curse of Ula’tek PTR Development Notes:

This feels like it could lead into slightly degenerate gameplay, where if we get a Proc of Divine Purpose after our Divine Storm or first Final Verdict, something will be “lost.”

For example, if the first FV cast, proc’s a Divine Purpose – what then?

  1. Divine Purpose
  2. Divine Storm
  3. Final Verdict
  4. Divine Purpose
  5. ??? ← Do we cast FV, and that consumes our Divine Purpose, and lose the extra proc of Divine Arbiter?
  6. ??? ← Do we cast DS, and “lose/overcap” a charge of Divine Arbiter?

Or;

  1. Divine Purpose
  2. Divine Storm
  3. Divine Purpose
  4. ??? ← Do we cast FV, and that consumes our Divine Purpose and the feeling of “losing” Divine Arbiter?

A really fun game play mechanic of Divine Purpose is allowing us the freedom to use a 3HP spender on whatever is needed at the given moment, that player choice is what makes that gameplay moment.

”Forcing” us to use Divine Purpose on Divine Storm, removes player choice and agency, and creates moments of this “Lost DPS Feeling” – that does not feel good. =/

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