Found a few bugs and some abilities aren’t working at all, but I already sent bug report for those so I’ll focus on feedback here.
Base Class
- Thick Hides and Improved Mend Pet are bad talents, too much point investment for barely any benefits.
- Scare Beast is locked behind Thick Hides and Improved Mend Pet which feels real bad.
- Improved Tranquilizing Shot costing 2 points seems too steep.
- Would love a talent to reduce Wing Clip Focus cost to 0 to make it worth using over Concussive shot.
- Choice between Intimidation and Hi-Explosive Trap feels like High-Explosive Trap would never be chosen, maybe make the choice between Tar Trap and High Explosive Trap on the Tar Trap node instead and add High-Explosive Trap to Improved Traps.
Marksman
- Wailing Arrow is extremely satisfying, definitely keep the damage of that ability high like that.
- Deathblow currently isn’t working (Not receiving it in my spell book when taking it) but 10% on Aimed Shot sounds quite low.
- Volley or Salvo being mandatory to go down to double tap feels bad, something like this would feel much more appropriate (Or a variation of this):