Going to make a quick post addressing Binding Shot before making a follow-up post.
We still feel like a root that doesn’t break from damage is not a good thing to have in the game, because it’s not at all clear why it works differently than other roots. That said, Binding Shot is a powerful tool Hunters have to manage some situations where you want to both do high damage to a group of enemy targets, as well as have control over their ability to chase you.
We’re changing Binding Shot from a root that breaks on damage to a 3 second stun.
There are some other minor Hunter changes we wanted to discuss, but wanted to address Binding Shot specifically.