Feedback: Embers of Neltharion (10.1) Announcement

Quite a bit of an info dump, and I’m excited for what is to come.

New Raid: Aberus, the Shadowed Crucible

  • We have very little info of the raid, so I can’t really comment much on this. What I will say is that I’m happy that Blizzard is not catering toward the race to world first players desire and delaying raids release. Releasing all the raid difficulties at the same time is great and truly lets each guild set its own pace.
  • Another thing that I am looking forward to is the eventual cross faction same guild when available. Finally, I’ll be able to play whatever I want with my guild and not have to be in my bank guild to play.
  • One thing I would like to see though is no more class specific loot, like the Hunters had in Season 1 of DF and the bow in Sanctum.

New Tier Sets

  • Before I go into specific sets, why does Blizzard always release the preview set on a Human Male? Demon Hunters can’t be Human, so seeing that set on a DH looks stupid and just doesn’t look right. Maybe it’s just the human preview and the way it has its arms out, but not feeling it.
    *I was made aware that the preview is a Male Blood Elf not a Human. I guess it’s just the big brawler arms that makes it look weird. Would have to see it in game on my character in movement to get a full feel for it.
  • Warrior one looks amazing. I am loving this Kaiju fighter look.
  • Priest one is top tier for sure. Those wing spans are insane, and I can’t wait to see how this looks on my Female Night Elf
  • Set bonus is still TBD, but I am happy to hear that it’s going to be more impactful than season 1, but not super powered like DF Season 4.

New Dragonriding Customizations

  • If this is in regards to the Winding Slitherdrake, cool I guess. I’m just waiting for all mounts to be able to be dragonriding ready.

Season 2 Mythic+ Dungeons

I’ll break it down in parts: Returning Dungeons (RD), DF Dungeons (DD), and Affixes

  • RD: Freehold
    • Great. Just happy to see this back. Just a fun dungeon all around. Probably has nothing to do with DF story wise at all, but that’s totally fine. We should have fun things in the game just because, and I’m glad it’s back.
  • RD: Underrot
    • Another great dungeon. A lot of different ways to clear the dungeon with the various routing options. My DH is going to love this dungeon because of the Fist weapon drops.
  • RD: Vortex Pinnacle
    • Very excited to see what lessons Blizzard has learned with these older dungeons being brought back. Season 1 of DF had 2 incredible standout dungeons, for the wrong reason with COS and SMBG. They were just on another tier of easy compared to any other dungeon on the same key level, and that should not happen again. If Blizzard can retune this dungeon to be similar to how HOV and Jade felt (except the last trash in Jade wth was that?), Vortex can be great.
    • It’s a pretty ‘Press W’ route so rip Dratnos in his routes videos, but that’s alright.
    • My only real concern is Tyrannical Grand Vizier Ertan and when all the tornadoes come in. That is a LOT of damage that goes out and Blizzard should look at Hyrja’s scaling Eye of the Storm for inspiration on how to fix the damage scaling
    • Also regarding Vizier, it seems that Prot Warrior is going to be top tier on this because of, once again, Spell Reflect.
  • RD: Neltharion’s Lair
    • Nothing really to add since it was a Legion TW M+ during Shadowlands, and it was pretty good.
  • DD: Neltharus
    • First, this is going to get real confusing when we see posts for more Nelth when we have 2 dungeons that start with Nelth.
    • This dungeon is going to be a nightmare on Fort weeks. So much trash in this place.
    • The only other concern I have with this dungeon is Magmatusk. Oh boy. The first week of M0 flashbacks. This may brick a lot of keys if you don’t bait the charge right.
  • DD: Uldaman
    • I think the bosses are pretty fairly balanced. Challenging yet not crazy. The trash will be painful especially if you pull many Sentinels and the trash leading up to the final boss. Those dots stack quickly!
  • DD: Brackenhide Hollow
    • Personally, I’m excited for this one. I think a lot of folks are over-estimating this place. Just interrupt the fear and cleanse disease should be all that you need.
    • Going to have the same issue as Nok though with the range trash that just doesn’t move. Can be triaged a bit by stutter stepping in between the abilities
  • DD: Halls of Infusion
    • Now this is a problem dungeon for sure. You pretty much can’t do this dungeon without a cleanse. Those frogs stacks are going to brick this key. Gotta figure something out with that so those who don’t have a cleanse can still clear this dungeon.
    • The gauntlet. Thank you for nerfing it the first week on M0. I think it’s in a much better state now but that is something to continue to look into in testing phases and live phases for sure.
  • Affixes: Although I am sad to see the Season affix being retired for now, I can understand why because of the rotating dungeons. Overall, I really enjoyed the new iterations that we had throughout previous seasons. Thundering sucked all in all especially since it was required to have a weakaura that spammed your chat. I will not miss that at all.
    Glad to hear that you are focusing on affixes where it was painful for healers. My healer friend that used to push with us at the start, dropped out because of how stressful it was and I don’t blame them at all. Can’t wait to hear more of what you do with the 7 affix refresh.

Cross-Faction Guilds

  • Finally. Nothing but good things. Just waiting for Night Elf Paladins, and I’ll race change from Blood Elf to NE asap.

Updated Roadmap

  • The only standout difference I see is the removal of the Holiday Updates from 10.0.7. Has that been scrapped or what was the update? I don’t remember much talk about that during the 10.0.7 PTR cycle

New Upgrade System

  • Very confusing reading this post. Wondering why we have so many complicated currencies to get, when valor + rating seemed to work just fine. Naturally this is coming from mainly an M+ player, so I assume this has something to do with raiders as well as world content players?
  • Kind of unrelated, but I did bring up a point to bring this upgrade system to heirlooms as well. Heirloom Gear Revamp - #2 by Abolita-korgath

Excited to hear more about this patch especially Scarizard’s forthcoming Revival catalyst, Class Set Acquisition, and Raid Rewards and the lessons learned. https://twitter.com/ScarizardPlays/status/1628566105613815809

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