Well, then there would be no path going down from where you intend for Training Expert to be. You’d lose a path to Dire Beast. Not the biggest deal ofc. But, yeah…
I would disagree with this. Unless you have that baseline, and unless you talent into Wild Call as well, you will basically never be able to reach 3 stacks of Frenzy on your pet. Not to mention how much lower your uptime of Bestial Wrath would be.
Add that second charge back as a default element of Barbed Shot itself, and then do something like this:
…that would be the way to go, IMO. They can include the added Barbed Shot damage as well ofc. They could also go the other way and add the old perk that increased the duration of Frenzy by 1 sec, instead of the lowered cooldown.
Ah, okay. Well, your pet overtaking threat from a tank is usually never an issue, in my experience. Only in cases where your pet keeps hitting the mob, but the tank hasn’t done so yet, or is no longer doing so.
Unless they buff it/increase the bonus damage it provides, it will not be worth it, ever.
I’d prefer if they put that node below Beast Cleave itself, or better yet, just reduce the amount of points required for Beast Cleave to 2, with the same total damage, but make each point then add 4 sec to the duration of Beast Cleave.
Considering how many points we will want to take in the first bracket/top section, I agree. Right now, we probably want to take between 13-17 points up there, depending on ST or AoE, and tuning ofc.