Yeah, locking classes is not always a good idea. I understand having level requirements to get them - where they’re level-appropriate for an expansion, but not locking them behind a grind.
TLDR, bye, can I has gold?
I get that some fights feel like dance dance revolution, but think about Shriekwing…you basically stand still during phase 1 unless you get echolocation or go to break LOS.
Altimor is not that mobile of a fight either.
Hungering is more mobile, but it’s not constant.
I’m just not sure I agree with that assessment for raids. Now…mythic + is a lot more mobile, especially coming off a sanguine week…
Can I have your gold?
No, not really. Trying to gain a competitive edge over competition is what created raiderio, simcraft, etc. It has nothing to do with homogenization.
In every game player A is willing to go further than player B to ensure success. No matter the uniqueness of the system. It is a problem of human nature, it is not related to the system structure.
Retail endgame is the logical progression given WoWs starting point. Happiness, enjoyment, contentment in games are all transient. There is no point at which WoW went bad, there is only points at which you remember being disgruntled with changes in the game.
Blizzard did not need to create competition. It exists within the minds of the players. Unless you can find a way to edit everyone’s memories it won’t go away.
In ESO they spent a great deal of time trying to prevent you from knowing other players dps. The result was dps tests, players would take their groups to certain dungeon or world bosses and tank it while a single dps was timed by hand on how long it took to kill it.
Min maxing performance exists within our minds and will not go away with a new structure. Unique utilities will not stop that, it will still be a numbers game of how many of each type you need/want.
So there you go
It’s all mental
This is why i always tell people to relax, go at your own pace, and just have fun
Min maxing Is the end result when dps is only dps. Competition is all that’s left now.
In vanilla and TBC and somewhat WotLK, players could have fun just being strange specs, having strange utility that made them special. Maybe you Could just take 1 druid offspec to a raid or dungeon, just in case you needed a bres or offheal/tank. Players had fun back then creating specs with different uses.
Blizzard had two types of players because of it. Casual, try specs out, look nice, experiment, pvp utility, play less but have fun. And the Elite min max crowd, be number 1 on meters.
I’ve been both of these in WoWs history, but never at the same time. I was solo casual 3minute mage in classic, it was a lot of fun. In legion, I was simcrafting #1 in my raid in dps. And I quit half way through legion because that’s all it had become.
The problem is that homogenization, pruning and talent rework took away the fun of experimentation, of being useful in other ways, or having other types of gameplay.
Blizzard lost that casual, fun just for fun, player base. And all they have left is the dps race.
So now you have ppl in the forums pissed that frost mage isn’t viable in raid, but that would have been perfectly fine in WotLK and earlier because there were all types of players. Now dps is expected to be just dps.
Dont use that word. If they (BLIZZARD) find out, it will be removed. Careful words have consequences.
Yeah, they certainly did that to Frost Mages for a while there. Lol.
Yep. Tried Frost Mage. Was not fun.
There’s no quitting wow when you’ve spent so much of your life dedicated to it. Those skills honed over the last 15 + years will go to waste.
Licking a keyboard is not a life skill for myself.
life skill is whatever you’ve spent your life getting good at
That’s 15 years of wow in your case
I’ve played a lot of MMOs. Learning new ones is not difficult.
FFXIV isn’t hard, it’s, simply, dodge the things, stack, etc.
TSW is… well, it’s TSW and pretty wild. Your first real boss fight is the man C’thul’hu himself.
Runescape is Runescape.
absolutely disgusting
I mean this with a grain assault.
Take this lesson with you into life. I have never seen a corporation that didn’t bleed the original company dry. Once something is great and gets bought out by some bigger entity the beef turns into pink slime. Get the metaphor?
Completely do and I explain what happened earlier in the thread in some way.
The Maw and Torghast are ruining this expansion for me. If I want to do mythics with guildies and raid on a casual basis, I need to get my legendaries. So everything revolves around Torghast, have to run it ad nauseum. I am behind because I dread logging in and doing Torghast. I don’t even have my 1st legendary yet. I’ve barely done Heroics, and no mythics. I don’t feel I can take time to level alts until my main has the gear needed. Torghast is so tedious I get a headache from it.
Otherwise I would be loving this expansion. I will keep going and hopefully it will get better after I have at least 1 legendary.
Imagine someone like me who’s gotten more than one legendary on one character, then several on others.
I -loathe- this expansion for what it’s done in this regard.