I don’t mind the PvE tiers looking more Raid centric, it makes sense that the bosses in the raids would drop items that more resemble the environment, etc.
I really think the PvP Tiers should be the tiers that better represent the class, that have those more class defining colors and aesthetics. ¯\ _ (ツ)_/¯
how about removing it completely
Yeah, sorry I was actually just messing around. No hard feelings. <3
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Oh man the Priest, Rogue, and Monk sets.
Hopefully the graphic design team can capture the essence of these sets for once, the concept art is fantastic
Paladin is pretty good too.
Honestly most these sets are cool
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They all look great.
Tho I was convinced the Priest set was Warlock
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Yeah I totally thought that would have been the Warlock set. It reminds me a lot of the Sha set from MOP with the runes on it
Started to read thread only to see someone whining about wanting more meaningless gatekeeping then stopped reading
Hunter set looks absolutely amazing and im looking forward to getting that one quite a bit
I’m just glad to see sets are back to class specific again.
It does mean more artwork for them to have to provide during each tier, but I’ll remain optimistic that they can keep new sets with a high amount of quality until proven otherwise.
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While I like these sets, I’d be interested to know if players would want a different version (and set bonuses) for PvP.
IMO, it doesn’t really captivate the PvP aspect of the game when purchasing the FIRELORDS HELM OF INFINITE DOOOOM from a vendor.
Plus, while 6 versions of the tier is the closest thing we get to dyes in the game, having 6 versions of the same gear feels a bit underwhelming. =/
this made me realize that rogue probably has horns which is a little weird.
SL S3 tier sets are worse than brutal which i never thought could be done. but if they are 50% as sweet as that concept im leveling all 13 of my 60s to 70
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