My thoughts on Exiles Reach (Completed with a Blood Elf Paladin, yesterday)
The zone is gorgeous, and the level of detail in the terrain was fantastic.
The leveling path seemed like a good tutorial for new players, but obviously being a long time veteran it is hard for me to know for sure. But it felt like it was teaching well.
The difficulty felt way too low. Many mobs were being one shot or at most 2, the elite bear that had a 5 man recommendation was soloable, and, as others have mentioned, even though the tank and healer did not engage in the mini-dungeon, we had no issues with the fights; I don’t know if I could have soloed it, but I was able to DPS and heal at the same time. I think if it was a bit harder, it would last just a little bit longer and be a bit more memorable. It is hard to get a feel for skills when things die too fast, you don’t know if your skill (i.e., hitting the right button at the right time) was a factor, or if everything is just a training dummy.
My only real gripe was the acting and dialogue, and as an amateur actor myself, I am loath to criticize other performers, but the voices seemed out of place, as if you hired people who tried to copy voices they heard before but didn’t immerse themselves long enough to really be able to express it. To add to that, the tone was wrong; the Horde, however less aggressive we are post Sylvanas, are a proud faction, and the pride and strength of the Horde didn’t come through to me from the dialogue or the tone with which it was spoken.
Is this an intended change? Are we re-branding the Horde? It had the feel of a reworking of the Horde values, with the emphasis on not leaving anyone behind, and the insecurity of Shuja, it was not very Horde-like. Let me be clear, I was not a fan of the Garrosh, and later, Sylvanas, storylines of bad leadership. But I would much rather have the Horde like it was under Thrall.