And even with the tuning update on warriors bringing them more inline on DPS, its still not a contest.
I spent a bit of timing this weekend really testing out my 4 go to tanks. Warrior, Pally, DK, and Druid. The gap between warrior and druid is just mind numbingly bad.
1) Trees:
The warrior tree is a thing of beauty. Lots of potential builds. I had a blast this weekend tweaking and finetuning abilities to get it to adjust to how I wanted to play. Being able to swap from one side of the tree to another on prot was so nice. Honestly, most trees should be like this.
Then bear. To run moonfire, plus trying to pick up ursoc’s literally requires me to go back to the start of the left side of the tree and work it back up through talents I have no interest in. The class tree is a joke. Having to spend 5 points just to get astral for more range? and the pre-req 3 points I can’t even use while tanking, and have zero impact on bear or tanking outside meme owlweaving, which isn’t outputting much right now. If I want cyclone, I have to spend 3 points for 6% more magic damage?
And then the capstones. of the 6 top row talents, I only use 1. Warrior, I’m using 4-5 because they all rock, and can be adjusted on how I want to play. And I’m still playing with them to see how I want to set up game play.
2) Damage output
For me, the one bright spot for guardian. I can match my DPS between my warrior and druid. Granted I feel part of that is I’m really comfortable on druid and didn’t touch warrior at all during SL.
3) Self Sustain
This is what I really watched between the tanks I tested. I looked not at my self healing (druid rocked that category, right behind BDK), but at how much healing the healer had to dedicate to me as the tank. Druid, was #1 every time. usually 30-35% of the healers total output. Pally was close behind at around 30%, and still #1 on the list. BDK and Prot warrior were almost always #4 or #5 on the healers output list.
4) Active Mitigation vs DPS
For me this is were bear is really struggling. We are still having to choose between Maul and IF with our rage. AM or DPS. Now the issue right now is the tuning on maul is still WAY too low to offset the cost of AM uptime. Maul is only accounting for 5% of my damage, and I’ve taken all the maul DPS increase talents. So for a total of like 4-5 talents points…5% of my damage. That doesn’t improve my mitigation from getting the absorb from it very much. So its back to IF. But I try to drop my attention to maul but I can’t really because I need the talents for Ursoc and Untamed Savergy on that side of the tree (back to #1).
Meanwhile on warrior…my shield shield and revenge, both can keep my IP topped off, and from there its pretty easy to rotated Shield Block as needed, along with impending victory. So my rage can fuel my AM.
5. Flow.
Not much to say here, but Warrior is just flowing so much better now. BDK is flowing better, especially if you pick up the 2 charges of D&D and DG. Even prot pally is flowing better, though it really needs AS to grant HP again. That just fields awkward right now. However, they are all still doing better on fun play style.
I’m not giving up on druid. I’ll at least be healing with Resto. Love where it is right now overall. Such a better spec tree. I’ll still probably tank guardian from time to time. Druid is still my overall favorite class. I like feral and resto. Just looks like Warrior will be my tank for 5man content out of the gate with DF unless druid gets some late beta love.