Affixes don’t affect keys that badly. Going down 1 key level is not a huge issue.
False. Bosses are predictable and scripted. Meaning you can eventually memorize them. Affixes have RNG spawn places and that alone can happen at bad times or bad places. Oh there’s an incorp halfway in the wall you can’t see? RIP. Oh you get rooted right at a time you need to stack somewhere? RIP. RNG in affixes make them so bad
Affixes have timers. You can learn to deal with them, just like everything else.
“timers” lmao. I don’t use addons. Never have. Having to watch “timers” isnt’ good game play either.
in your own statement you contridict yourself. saying it doesnt affect it that badly but also causes you to fail the key in the same sentence.
well let me spell it out for you. IF AN AFFIX CAUSES YOU TO FAIL A KEY THEN IT AFFECTED YOU NEGATIVLY. IF THAT IS HAPPENING TO A MAJORITY OF THE PALYERBASE THEN IT IS A TRENDING PROBLEM WITH THE AFFIX. WHICH IS EXACTLY WHAT I WAS SAYING. thank you for coming to my ted talk and proving i was correct the whole time.
Then an affix is just as predictable as a cinderbolt volley choosing you 5x in a row within a one second time frame, or the ancient protectors decided that you are their favored enemy, and keep choosing you for bolts.
And how are bosses predictable then without any addons? They randomly do stuff, what, actually track when stuff happens? Madness! It’s just rng. ALL OF IT!
Sure, you are certainly entitled to run keys only on the weeks you like.
However, that is your choice. It does not mean Blizzard “don’t want us in keys 14+ this week”.
LOL False. Bosses have sound effects and predictable timers that you can memorize in your head. Do a dungeon or raid 2-3 times and it’s all locked in my brain. No addon or “timers” required. “Oh this is about to happen” becomes VERY predictable. I just use in game sounds
And you’re saying that you can’t run dungeons enough so affixes become second nature?
Imagine having to play the game where you’re actually challenged… Crazy thought.
No, because they change each week and when you pug your group and it’s make up etc can be entirely different. Affixes can be so different from 1 group to the next, and vary based on dungeon etc. Like Spiteful this week isn’t as bad in dungeons with large spaces, as compared to say Waycrest. Affixes are trash.
Shade spawns, kite. How difficult?
Going from normal dungeons to mythic, bosses gain abilities. That far harder than adjusting to something similar across every.
The only difference is that you’re willing to learn how to deal with one, but not the other. Not fundamentally different difficulty wise.
The data on M+ run per week was clear, last week had a significantly drop number of runs. I did Throne last week and this week, it was a huge night and day difference. Sentinel, Snap Dragon and Faceless Watchers can straight up one-shot tanks or tank is dying to bleed on fortified bolstering with a little to zero counterplay. Kiting is a counterplay for fortified bolstering but Throne completely remove that. 99.9% doesn’t play like people at +30 and higher, you don’t expect everyone to play like people at +30 and higher.
But that’s not an issue with bolstering. If bolstering week gave bonus score, you bet there would be a lot more. People seek the path of least resistance.
Of course. Which is the entire point I’m making.
This whole idea of “Let’s remove affixes and replace them with something completely irrelevant and negligible” is just… if you don’t get affixes, don’t argue for their removal.
Affixes are things that change how a dungeon plays out in a minimal way. Even the most punishing affixes doesn’t fundamentally alter how you go about completing a dungeon, but they add enough to create a new feel and sense of said dungeon from week to week.
If you don’t get that this is what you need to compare affixes to, don’t bother responding. Affixes that are overly punishing or too dungeon altering get changed or outright removed from the game. This is why bolstering no longer is permanent, bursting is dispellable, and why they have tried doing DF without any affixes since Thundering went completely in the wrong direction from what they wanted with it.
This whole “3 additional levels” is completely pointless. It ain’t the difficulty but the variety that is the point of affixes.
I encourage anyone and everyone to come up with new ideas, especially when they are unique, creative, and inspiring. But they actually have to fit a purpose. If they don’t fit a purpose then these suggestions are as sensible as “what if an affix was that all mobs are now transformed into snails with party hats?”
For as funny as that would be … that joke would be over and done with after one dungeon and not remotely funny for the remaining months worth of dungeons.
I still get PTSD from that as a tank. We once had DPS pulling more mobs despite I told them not to pull too much.
They removed timers from Nightmare Dungeons in Diablo 4, (compared to greater rifts.) And I haven’t played much Diablo 4.
Affix removal would be the same, people think they want it, but then imagine people playing for months, instead of just like 2 weeks?
This is precisely my point.
Affixes are basic changes that alter how a dungeon plays out, which is what makes them fun. Not them if of themselves but that’s irrelevant. As long as an affix is doable and fair enough, that’s quite literally all they need to be.
When an affix can’t fulfil that requirement, that’s when Blizzard alters or outright removes them. But affixes are good for the game. Heck, I would go as far as to say that how the Fated season played out in Shadowlands … this idea of “affixes” isn’t just healthy for M+ but in certain circumstances they are good overall for the game.
Of course not when overdone and overblown, so having a fated season is probably a good final season to have each expansion. But for M+, affixes are key as to why they are successful and as fun as they are.
I hated fated (raid wise.) Dungeons were okay, wasn’t a fan of shrouded though.
Affixes do not make M+ more fun nor do they make the content last longer. Whatever tf that means.