Every class should have Affix Abilities

Yea im not sure what you talking about bro you have 65 io, i was in a 10+ my own key this week, i think my dps was 70K+ at the end of the run so go troll someone else and get a life

enraging - can mostly be played around without a soothe. It’s annoying on fort but sooth isn’t always mandatory. the punishment for afflicted is mandatory

bursting - mass dispel is a problem in and of itself and how nearly required it is for some of these dungeons. that said, you also can outplay bursting without needing MD.

Entangling - most classes have a movement skill, or a self freedom to get out of that scenario. Even priest can self feather and run out of it without much issue.

incorporeal - most classes can at least interrupt to delay. while true cc is better it’s also something in abundance. stuns, and interrupts are more than adequate for one of them. afflicted however can’t be

Afflicted - this one is problematic sine it can’t be outplayed outside party composition. The others can outplay/handle the affixes in one way or another. Afflicted you simply cannot depending on party. You often require 3 dispels on afflicted week. 2 for the afflicted itself, and the 3rd for the actual dispels needed in the dungeon. paired with other requirements like lust and b.res it severely limits comp options at a certain point. The others, while they favor specific compositions slightly, it’s nowhere near the same degree.

You did one +10 but you spent most of your week doing +2’s and +3’s.
Your group had 11 deaths and you parsed 19%. You actually parsed worse than the Warrior who was 10 items level lower than you and missing their 4 piece.

I understand why you’re getting frustrated, you like to sling muck but didn’t expect to catch any back.

All I’m trying to get at here is just because you do it “fine” doesn’t mean there is no issue. It just means you’re naïve to it. Afflicted sucks because it puts too much of the burden of 1-2 players of the group. All I want is to be able to assist in the mechanic.

Would you rather??

Afflicted: 1-2 people needed (only 1-2 spawn at a time)

Afflicted: everyone has dispel (4-5 spawn at a time)

Afflicted is already easy with only 1-2 spawns. If everyone had a dispel, the affix would simply be too easy. Blizzard would have to increase the spawns if everyone had a dispel otherwise the affix would become even more of a non factor than it already is.

Personally, I’d rather stay the way it is with 1-2 spawns compared to having 4-5 spawns and everyone being responsible.

The same applies to your level of keys. The new affixes are the best and easiest ones ever.

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you know you can click my main in that profile right?

The issues arose when playing hunter/lock alts and having to gate-keep my groups, which is already a long ongoing issue w/ keys and pugs as anyone who pugs is WELL aware.

God forbid you have a few friends on but none of them happen to play a class that has something for afflicted…now your healer either hates their life or you’re stuck doing lower keys that you just overgear and letting it go off…

I only posted from this alt/character because it was already my selected one for w/e reason. Sham is literally the most free because of psn totem. It’s like the mass-dispel of bursting.

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Not every comp can do every key, that’s how it’s always been. If every class could do afflicted there they’d likely have 4-5 spawn instead of 1-2.

People have pots/flask/food for keys and you think they’d spend gold to but pots to deal with affixes when some other class/role can do it for free?

The weekly vault is a +20. You can’t do +20s without having support for afflicted. This is drastically different from having a push-group that wants to see how far they can go.

This is why they should put the First Aid profession back in the game. It should have never been removed.

Healers can do afflicted solo. Half the classes in the game can support them in that effort. You’d have to purposely try to make a group where only the healer can do Afflicted, which sounds like a “you” problem and not the affix.

Hunters and druids rarely help with enraged so i dont typically expect them to help with incorp and afflicted anyways :man_shrugging:.

You’ve timed 3 20s the whole season as a dps but thank god you can speak for everyone else who’s having issues dealing with more, higher, harder keys than you.

Half the classes supporting it means half the classes can’t. Simple math.

If a healer has to do afflicted during something like forgesmith aoe on tyran 20+, you’re dead. If they have to do 2 of them solo during some of the crazy fort weeks on high keys, you’re dead.

But don’t worry, it’s just a “you” problem. Despite straight up numerical facts. Naw can’t be an issue that needs to be addressed.

I wonder if your the type of person who just goes “gg next” everytime you fail any of those 20s without taking anything into consideration you could have done better.

20 is literally the minimum for vault, if you care about progressing your character,

I agree everyone should have a way to do Afflicted/Incorp effectively but anything more than 3 people is overkill.

Its perfectly fine and optimal for 2 DPS to just focus on damage.

There have been posts from players who had a consistent group of friends who had been playing for years that didn’t have a dispel beyond the healer. Three months ago a premade of DK tank, resto druid, warlock, hunter, and rogue would have had basically every important base covered for M+. Today, 2 weeks out of 10 their healer has to solo handle an affix that will likely wipe them if it’s missed in a key that’s pushing the team’s limits.

No this isn’t going to be a likely occurrence, most groups are likely to have a hybrid. But basically telling the few groups that don’t that they need to have someone reroll because of a new affix that came in season 2 of an expansion is the mark of bad design.

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My main group comp is BDK (me), Havoc DH, BM hunter/Warlock, resto druid. Our 5th is in flux atm and usually we’re pugging it.

These are players who have all played these classes for multiple expansions as mains. We have all 4 armor types and possess all the core group utility we need. Given the current setup, I’d actually perfer to have a DPS warrior for battle shout (buffing me, the DH, and hunter and druid if she ever went restokitty) but that leaves us just as boned on afflicted as we are now. WW Monk also works for physical damage taken debuff but WW monks are rare to find.

If the hunter plays his loc, my optional 5th is a mage bring intellect and hero/lust but I’d take any hero/lust bringer as hero/lust >>>>>>>>>>>> any other utility. Least with this setup, we’d have the 2nd dispel coverage for afflicted.

Those are real comps and didn’t take any stretching of the imagination to pull off. Even if we went with a rogue, that offers good utility with their slew of damage reduction cooldowns and overall surviability, threat misdirect (really nice when you got a DH pulling for you with cooldowns up), an enrage dispel, and even a shroud for potential skips.

Afflicted is the problem. Needing a constant and barrage of dispels is such a niche thing and should be considered more because of dungeon mechanics and not purely an affix.

Like I said before, I’d fix afflicted by either making them take 100% healing from healing-specced players as well as resetting their dispel if a healer dispelled them. Healers still have to pay the mana and GCD cost for those spells, but at least that leaves them with the option instead of telling players whose only crime was not looking 3 expansions into the future and picking dispel-capable classes to main them for the dark days of DF S2 when 2 weeks per season they’re flat out needed.

Or it’ll just fall to me to gear up my OP pally tank where I can be a god tier tank, DPS, and healer with raid and mythic+ utility out the wazoo.

Weird. I completed 10 or so 20/ 21s. Pugging. As a hunter. And in every single one we had adds go off.

This an mmo mate. Different classes do different things.

You’re the first person I’ve seen at a decent rating complain about this, ever. Sounds like it’s a “you” problem.

I don’t see you complaining about Hero only being on 4 classes or MD being priest only but those are much more required comps than afflicted. Is it really that hard to bring one of HALF the classes in the game?

Affixes being nigh-impossible for some comps has been a thing since Legion, this ain’t a new phenomenon.

“Affixes being nigh-impossible for some comps has been a thing since Legion, this ain’t a new phenomenon.”

Not sure what the “some comps” is referring to, but the only valid thing I can think of is the lust/BRes concern, which yeah you mentioned, however that’s not a new thing. It’s more of a “toxicity that we’ve learned to live with”. FURTHER ADDING TO THAT IS THE ISSUE. We don’t need more restrictions. There’s literally nothing good that comes from FURTHER LOCKING teams.

Fixing the affix would literally not hurt you at all. It would have no relevance on your gameplay, and it would not cause you to perform any worse.

The only possible outcome of fixing this, is that you’re able to add people you otherwise would have said “sry nty”, and allow people who’d currently feel like they need to re-roll to play with their friends, to not.

LITERALLY nothing bad comes from fixing this issue, it’d only bring us back to normal M+ gatekeeping around ilvl and IO, Lust and Bres. Which I personally have always been in favor of. Aside from the shenanigans of “bring priest for high HoI fort-week” but I mean one-off cheeses like MD I guess are just going to be the nature of having spell diversity.

Declining someone because they haven’t worked-up their keys or gear to prepare for harder content…Naturally fair.

Declining someone because you only have 1 spot left and need Lust or Bres…I’d argue toxic, but it’s been like that for years so idk.

Declining someone because they just happen to enjoy a class that can’t help with a brand new affix that was just added to the pool…WHY? Why go out of the way to screw a few people over? Straight illogical.

“Game company needs to stop homogenizing classes!”

“Why isn’t game company homogenizing classes?!”

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