Essences Feedback - Damage Essences

(Jape) #36

You can’t use the 55 slot.

(Ryeshot) #37

Disclaimer: This is regarding the most recent Condensed Life Force nerf, but the grievances are relevant for all essences changed throughout testing.

When essences were initially announced Blizzard explained they wanted them to be just as strong as legendaries, and having upwards of 20% increase from them was intended. Here is an explanation of what the first build PTR Condensed Life Force looked like (this is not verbatim but the point should still get across).

Condensed Life Force - First PTR Build
Major effect: Call upon Azeroth to summon a Guardian of Azeroth that launches azerite spikes at your target to aid you in combat for 30sec. Each time the Guardian casts a spell, gain 4% haste stacking up to 5 times. This effect ends when Guardian of Azeroth despawns. (5min cooldown)

Minor effect: Your spells and abilities have a high chance to impale your target with a spike of Azerite, causing Fire damage.

Every time an azerite spike deals damage, reduce the cooldown on Condensed Life Force by 6sec and increase the damage you deal to the target by 15% for 6sec.

And here is the (final) most recent version of Condensed Life Force.

Condensed Life Force - 6/11 PTR Build
Major effect: Call upon Azeroth to summon a Guardian of Azeroth for 30 sec who impales your target with spikes of Azerite. Every 8 sec, the Guardian launches a volley of Azerite Spikes at its target, dealing Fire damage to all nearby enemies. (3min cooldown)
Each time the Guardian of Azeroth casts a spell, you gain 2% Haste, stacking up to 5 times. This effect ends when the Guardian of Azeroth despawns.

Minor effect: Your spells and abilities have a high chance to impale your target with a spike of Azerite, causing Fire damage.

When an Azerite spike deals damage, all damage you deal against that target is increased by 5% for 6 sec.

There is no argument that the initial version of this essence was excessively over-powered, but that does not diminish the fact that the current version is a fraction of the strength that it was. Over the testing cycle I have been consistently disappointed that every build essences are being nerfed so that they no longer have any semblance to what they were initially. Furthermore, I was expecting to go into patch 8.2 yearning for legendary-power effects. Effects that have an impact on my gameplay. The current effects have little-to-no impact on gameplay, and I will use Condensed Life Force as an example. 5% increased damage is arbitrary and irrelevant to what I am doing, and 10% haste has very little pacing change. On the other hand, 15% damage is noticeable (especially paired with cooldowns), 20% haste is pacing change, and the cooldown reduction portion left a very nice feedback loop. Sure the initial effects were strong, but that is irrelevant, they were fun. And that is what balancing is for (this is not balancing this is neutering).

Again, this downfall of strength is prevalent throughout all of the essences. The other two that come to mind straight away are Crucible of Flame and Blood of the Enemy. This essence testing has left a bad taste in the mouth. If we are promised to receive items that are strong that have impact on our gameplay, we want that delivered. Otherwise don’t promise us at all and let us be disappointed instead of let down.

(Ww) #38

really digging the 50% nerfs of blood and condensed life force. Really nice that blood is now just 25% bonus crit for 10 seconds and the crit amp basically doesnt exist. Really really really nice that even after the nerfs the other essences are such a waste of time they still arent worth taking! Maybe instead of letting essences rot at 2-5% dmg increases we make them actually worth the effort to rank up and have some level of impact when you are refusing to add new azerite traits or do talent work.

This expansion is an utter failure thus far and a large part of that is the extreme aversion of having any level of meaningful impact from the systems added. The interesting azerite traits were culled in 8.1 and you leave traits such as Sunrise Technique where actively maintaining it in cleave scenarios is a DPS loss. If this patch goes live as is my BiS essence will come passively from raid clears instead of being something I actively try and achieve. I will use the same talents I have used since pre-patch, and the same 100 row since Antorus release nearly 2 years ago. I will do the same rotation that I have used since Swift Roundhouse was gutted on Uldir mythic release and the only change from your brand new system will be 10% haste and 5% damage amp for 30 seconds on a 3 minute cooldown.

Shout out to the casual player base that slurps down world quests, warfronts, and glue, so blood would get gutted and conflict and strife will get gutted next so I can enjoy my timelocked raid essence content and the plethora of war mode/rep/dungeon/quest essences that if you combined their total dps contribution they might equal something that is close to relevancy.

Honestly surprised the devs managed to con blizzard into getting paid for killing a game, a monkey could have done it for free.


I thought essences were supposed to be powerful like artifact powers and made people want to Sub to BFA like how they subbed to Legion…

These seem kinda bad now, and small DPS gains.

(Xæthron) #40

Over the weeks all the DPS essences have been nerfed… except that ones that deal dps flat out. Pressing a button for big damage can only be done so many times before its not fun. Visions originally had the ability to reduce your CD as the fights progressed. That was fun. There hasnt been any of that since Legion ended. “More damage” buttons arent fun.

(Nimox) #41

A hotfix is in process for some tuning on the Condensed Life-Force Essence:

  • The damage that the Guardian of Azeroth deals when casting Azerite Spike has been reduced by 35%.


Grinding essences on every toon is an absolute waste of time, UNLOCK IT FOR ALL TOONS ONCE UNLOCKED!


I want to be raiding on my toons and pvping not wasting hours and weeks working on getting essences!


Essences suck, remove them once and for all!

(Failedwizard) #51

No they don’t, can we remove you?

(Gurthäng) #52

Vision of perfection for unholy and blood death knights doesnt seem strong enough. The proc chance for unholy is really low to make it worth using and vampiric blood is not strong enough ability worth proccing for 3 seconds.

(Drezwazluz) #53

You were given a two week grace period and even a third week for just heroic. That was plenty of time to farm most of the ones you wanted.


You’re cooked! stop talking. it took me 2 weeks of steady grinding for 2 toons just to stay relevant and your telling me that was enough time? im not even close to being able to keep up especially with the amount of time I have to play. You must be a no lifer with nothing else going on in your life thinking people have all these hours to play GTFO out of here dude u r ALOGICAL so please don’t ever reply or post to any of my comments ever again since you don’t have the IQ to respond

(Drezwazluz) #55

Well I feel that roughly half of your response was highly unnecessary.

I’m going to assume, and correct me if I’m wrong, that you’re not pushing some crazy level of progression.

So why should your character not reflect that you’re not putting in great amounts of time and effort comparatively.

In time, you’ll gain access to these same essences at their final ranks, through sheer attrition. And by time, I mean a few weeks after the hardest grinders did.

People hit, for example, r3 BotE before mythic released. As far as I am aware, some had it before heroic released even. That’s one of the more pure, grind-fest fashioned Essences.

If you can devote less time and you’re putting in less extreme effort, why should that not show.


stop responding, there is content I will never do again because of the grind that has been implemented. So I’am forced to bench toons I want to play F*** Blizz and anyone who thinks otherwise

(Drezwazluz) #57

“I demand to have the same power as people who are willing to put in time and effort, and F anyone who disagrees”

Regardless of the validity or fairness of the system, that mindset is just priceless.


i already have put in the time on 2 toons fool. not doing it again.

(Jape) #59

The first week you could farm Blood of the Enemy was also BG honor buff week. Anyone who really wanted rank 3 bad enough had it in a week or less.

(Drezwazluz) #60

I’m aware, but do you really think that would have been received well by mr “F Blizzard and anyone who disagrees”?

(Jape) #61

No, but that would be the whole reason to tell him.