What draws me away from it is the combat feels a little too floaty and also a lot of the newer content feels a bit too samey. If WoW adopted ESO’s openworld model and endgame persistent progression (champion points) in maybe the form of talents that trascend expacs…it would be my perfect go to.
Oh and adding in playerhousing too ofc, but that’s a given.
But right now the biggest offender for me is the obsolescence of older zones the moment a new expansion releases. It doesn’t feel like there’s any cohesion or continuity in the world and because we have had so many borrowed power systems…it almost feels like every expansion is a re-release of the game each time rather than a true expansion.