Well parsing a wipe is completely and totally useless. It tells you nothing. Not once in my years of mythic retail raiding have I ever heard the recruitment officers talking about someones wipe parses, they look at kill parses. If they’re looking at a specific boss they’re more interested in why your group wiped than how much damage/healing you were doing during that pull.
That’s the log for sure- but the Parse is the comparison to other players.
Really? My wife raids mythic and she looks over them for hours.
I don’t think you’re following what I’m saying… Wipe parses are for trouble shooting…not recruiting. Are you sure you’re not BSing here?
Parsing is more than dmg and healing. That’s the point.
Like interrupts…damage taken… what buffs they had…
No he’s right its really easy. I’ve done classic content with people who’ve never touched WoW before.
If you try a little bit, a LITTLE BIT, you win.
I think that’s just the log.
The Parse Percent (and Ilvl) are both just comparisons of your metrics (logs) to those of other players.
Its OK, we braindead ez content noobz take solace knowing that 95% of sweaty tryhard parsebros arent working or functioning in our society. Not operating businesses, they might drive but LOL certainly have no kids (or the opportunity to practice at it) or are capable of critical thinking or decision making. So yeah, I guess you win?
She’s looking at the dps performance of wipes? Yikes. People trying to get high ranks are usually the reason mechanics get messed up. DPS standing in fire, not moving out with a mechanic and killing others, etc all because “but muh parse”.
A parse is how much damage your doing vs others who play the same class/spec as you. If your not just hard wiping to an enrage timer it tells you nothing useful.
No. Its not. What do you think is being compared if not damage/healing?
Thats not the parse %. Thats literally just the log.
Anyway this is a dumb argument. If someone is saying that people below a 50% parse (even by your definition of a parse) should be unable to kill a boss in Classic then I recommend stay far away from that person. He’s basically saying half of this games players should be unable to raid. Yikes.
I didn’t say or imply that. You’re making stuff up and trying to sound smart. Guess that’s why you’re 5/8 in ST even after major nerfs.
A parse shows you everything parsing is taking data from the client to show you various things. Maybe you wouldn’t have so many wipes if you actually looked at what’s happening.
A parse is more than just damage and healing.
You have parse and log confused with one another. Thats all. Its okay. I don’t care.
I’ll just copy and paste this -
"If you log all combat, you have a giant jumbled mess of relatively useless raw data (you have hundreds of lines of combat action every second.) The base definition of the word parse means to analyze and break down data. When you upload your combat log to the website Warcraft Logs, it parses the data for you and presents it in an easy to read format. It shows all sorts of metrics like total damage by player, damage per second, number of spells cast, etc.
Another thing Warcraft Logs does is measure your performance in a raid versus other people of the same class and spec. They give you a percentile on how you did. For example if you are a Beast Master hunter and you got a 77 on Fathom Lord Karathress, that means that you did better than 76% of all BM hunter kills that submitted a log for that fight.
While the act of uploading the log is by itself “parsing” the data technically, the term “parsing” has come to refer to getting a high percentage versus other people of the same class and spec."
An entire raid? 2-3 people with HANDS and EYEBALLS sit outside of eranikus and pool his sleep poison close enough for people to run to when he casts his thang. Everyone else on the sides of him. Run to poison, kill all adds immediately (they’ll be on top of you hard to miss) and win.
This is the strat for guilds with disability checks coming in, like mine.
So what I’m getting from this is… semantics. Like I said. I don’t care. Most people are in the
camp. So when someone says
they believe that 1/5th of the games players should be unable to raid (and seems to think people sub 50% shouldn’t be able to either). Yikes. If you want raiding exclusivity theres retail. It has mythic raiding. Perfect for players with this mindset.
He’s saying that the 20% aren’t even trying. If they try harder they’ll down bosses.
In your raid, you can see no one is really using consumeables and people take way too much damage.
You get what you put into things.
Yeah that’s funny, imagine wanting to gatekeep 50% (or even 20%) of the playerbase from the primary content.
Grey parsing doesn’t mean they aren’t trying.
Yeah, a level up raid shouldn’t really need them. I was raiding on classic era without WBs/consumes and was doing just fine. SoD is on the classic era client. This is also a level up raid. People should be able to come into ST with world boe greens, no WBs, no consumes, etc and still be able to kill bosses with relative ease. All those extra things should be reserved to speed clears.
There are definitely some effects that go out in ST that do far too much damage. Second boss is a prime example. I shouldn’t die from standing in a green pool for literally 1 second. There are plenty of times where a heroic retail raid will kill you slower than the poison pools on the second boss in ST.
For a level up raid I’m sure I’m not alone in thinking that the “putting in” was really supposed to be limited to hitting the level requirement and having some decent greens was all it really takes to clear.
The second boss has a mechanic that kills you faster than most of retails current raid bosses mechanics in heroic difficulty. I know from experience, having done all of Amirdrassil heroic. A level up raid should have the difficulty of retail lfr at most. Not be above heroic for some mechanics.
Our main tank is a paladin also and he took 23% less damage than yours.
It’s a level up raid, but it’s also the max level raid right now. When you have a raid full of 55’s and such yeah, you’ll only need greens.
Given that we’re 50 yeah you might have to try a bit. That’s not bad. Get some WBs … You literally just have to stand in a spot. Ooo difficult.
You’re not locked out of anything. You’re locking yourself out.
Paladin tanks have no damage reduction abilities. We can’t get uncrittable either.
For a phase lasting a few more weeks, and 1 lockout per week.
I farmed my prebis for raid and levelled to 50. Thats all I should need to do (I’m not even really of the opinion that pre-bis should be needed).
And then you make a mistake during a fight and die. WB gone. Don’t like WBs, never have.
I also went to get a songflower the other day. Did the questline for it. Farmed the shards. Waited half an hour for the flower to respawn. Cleansed it. The flower wasn’t clickable. Found another flower after 15 minutes. Cleansed it. Not clickable. Google’d and it said they can bug out. Never went back. I kinda hope they just add new WBs for clearing all the raids and remove all of the others.
Maybe they put links to their WCL parses on their job resumes.
There is no middle ground.
Blizzard is screwed from both ends. They nerf it, people will complain, they keep it challenging (its not impossibly hard) people will complain.
The game as it stands is fairly casual as far as challenge and difficulty. There is content you can complete alone, some content requires a group and some coordination, like some 5 man dungeons.
Then you have the ultimate challenge, which also gives the best possible rewards for your character.
Blizzard making it faceroll does not benefit anyone. Guilds and pugs are clearing it, so each individual player and guild needs to put forth the effort, learn a strat and complete the challenge.
If your guild cannot get it done, step up and work with your members who are falling short. If they continue to fail, unless these people are your brothers, sisters, mom, dad etc, cut your losses and join a team that is more at your pace and level. If the content means that much to you.
Or you can suck it up, use the time between the next lockout and work on figuring it out. Once you actually achieve victory, it will be very rewarding.