Hold up… you mean the Enh tree as it is is what they intended? I was playing because I thought it was going to change in the next hotfix.
It’s as they intended for now. I think hat the latest changes we’re tangled up with the tank nerfs and they aren’t implementing those yet.
Yeah, looks like we have a few weeks in a less-than-ideal state. But that’s ok, change is coming, we will rise, late, once everyone has decided enhance is a dead spec. THEN, we will storm through the launch and be so far ahead of those that see our glorious lightning splitting the sky, that they will just delete and uninstall, realising it’s too late to change classes and embrace our godly ways.
But yeah. It sucks.
Hello.
We just want to clarify that we implemented the class trees for this patch as intended, and this is not a bug.
The current War Within Pre-expansion patch includes our initial class and spec changes. As you can see in the Beta, there are more changes coming-- changes that we’re adding with the full War Within expansion.
Between now and then, we may deploy urgent tuning and bug hotfixes to classes, but the trees in the live game are working correctly.
Why implement this version when there’s already another more updated version that we’re going to get anyway?
Me no understand.
Just saw on WoWhead that they made Totemic’s Surging Totem do Firestrike damage (Fire/Physical)
Meaning it WILL scale with our Mastery as Enhancement, and means it’s gonna hit like a truck and might actually be “GOOD”
Yeah this was a good change. It will make elementalist builds for totemic make a little more sense I think.
I’ve got a knack for making mid to weak specs and builds actually do damage