Every melee class in their own right , has a MS effect right now. DH,Fury,Arms,Rogue,WW,Druid, Unholy, Survival etc.
The only 3 That dont are Frost DK,ENH, and Ret paladin.
Now lets look at why
Ret paladin, Self heals, Damage reduc, immunities,25sec freedom major offensive CD lasting 25 secs and with pvp talent a shorter 6 sec proc 1. ranged stun hybrid class
Reason for not having MS-> sheer utility and damage output make having a MS OP
Frost DK, damage mitigation, 12 sec major offensive CD on a 1min timer, Abomb limb lol, access to stuns, silences, ranged interrupt , perma slows, reason for not having MS-> Damage output, utility in form of slows, interrupts, blanket silence, etc
Enhance. Major offensive CD? Wolves 1.5min cd unless Leggo’ed into it, we’ll say realistically 1min similar to a frost DK’s Pillar. Ranged kick, very good 30yd range ok, Cap totem stun… 5 hp 1 shotted takes 2 secs for it to go off, and must be placed in location.Insta cast heals at 5 maelstrom good and stacks with earth shield but with every class having a sort of MS, heals are severly nerfed and when ur not elemental blasting or chain harvesting lightning bolt damage kind of weak. 1min free, root that has to be pvp talented and has 9k hp 1 shotted easily as well. thats about all.
Not saying Enh is in a bad place but is not on par with other Melee classes considering Every class has a MS and the only 2 that dont have more utility and raw damage output during CDs.
My thought is to perhaps incorporate a MS effect to lava lash, 9.6 sec cooldown and it’s MS effect can be similar to that of a fury warriors except it doesnt go to 40% because thats ridiculous. Make it 15-20% MS effect lasting anywhere from 8-10 secs, OR 4 sec for 30% Making it an outplay move… IDK just thoughts. Just my opinion curious to see what others may think