only way i can see the shadows working in any meaningful way is if they add global illumination down the line and adding real time lighting effects.
While they arent directly related they are certainly influenced by each other.
The reason the current skybox works the way it does is entirely because we have static shadows at the moment. Since shadows always cast one direction the skybox must always have the sun/moon or whatever would represent the light source (even if it isnt actually a light source) be in the opposite direction.
If we had dynamic shadows the skybox wouldnt need to behave as it currently does and could have proper (visually) sun & moon sets and rises.
An RTX 2060 can barely ray trace. It is the bottom of the barrel of ray tracing cards. The RTX 3000 series is rumored to have 300-400% better ray tracing capabilities. I plan on upgrading my RTX 2060 SUPER 8GB to a RTX 3060 or 3070.
If you can’t tell the difference then you probably don’t need it or your monitor is not properly calibrated.
I for one I’m loving how the game looks with RTX shadows on and I bet it’s only going to look better over time as RTX is more strongly implemented.
Kudos Blizzard!
It’s getting better. It’s Beta. Drivers will still get better.
I go from 200fps with RTX off to 120fps with ray-traced shadows on High. On a RTX 2080. Not bad at all considering I play at 60fps capped.
Ya, as it stands now, its an unusable feature considering its barely any difference in the shadows, and CONSIDERABLY worse performance.
Hope they figure this out!
If you think losing 80 fps is not bad more power to you Haha!
I certainly hope they are working on making it better because it’s barely noticeable on my end and ruins my performance.
The only noticeable difference was the game being slightly darker
when using ray tracing. Other people with high end computers have seen the fps
dropping from over one hundred down to sixty fps. If you’ve played the game a long time, not using the ray tracing shouldn’t really matter. The intension to add it was nice but just not very practical.
I get awesome framerates from my current card, I don’t think I’m going to enable these though unless somehow I don’t experience fps loss. Damn blizzard you tell me what I need in SL then you show up with this fancy BS that will probably nuke my card. Or not, but I don’t give a damn about shadows either way and was mad when you could no longer turn them totally off.
Considering Blizzard still has not fixed 8.3 rendering performance hits on certain Pascal cards, any idea of RTX being remotely worth the performance penalty in wow is pretty farfetched.
Oceanic players only see the sun between 1-8am local time it sounds like this is going to be a huge waste of frame rates…
No ray tracing for me. I’m still rocking a GTX 980M on my laptop.
I knew I had good reason to buy this $1250 RTX 2080ti!! Woohoo for $1250 worth of improved shadows and lighting!
I have a 2080ti and I’ve been testing it on the beta. I’m sorry to say that’s it’s still not worth it for WoW alone…