Ending the faction war is stupid

You mean like has happened many times in real life? Somehow, despite everything, Germans, Japanese, Italians, Vietnamese etc aren’t considered enemies anymore and people from around the world don’t seem to have a problem visiting and buying products from those countries. They even accept them as immigrants.

The difference is of course, that in real life there are real advantages to trade and economic well-being.

A stupid video game has no such concerns and can remain stuck in time, with no one getting older or dying, let alone working and eating. An endless war in a game doesn’t bring with it crushing financial debt and a massive loss of life, to the point where whole generations are decimated and can’t be replaced by an instant graveyard resurrection.

Is that some way of saying, only comment if I agree with you? Because that always works for me.

So here’s an analogy: the real world consists of hundreds of nations, many of whom don’t like each other. Some of them have been to war with each other, often a number of times. Yet we can coexist for the most part in order to function in the world on a political, financial and humanitarian level. Sometimes even old enemies can become friends.

There is no reason the same thing cannot happen in WoW. It can be fluid, adaptable. A static game makes for a boring game. I personally hope that they start really looking outside the box and coming up with some fun ideas to make WoW more interesting. I’ve played it for 10 years and I think its time for a change. Give us another faction, or introduce freeform factionless play or come up with other idea.

To quote the old saying: “It is not the strongest or the most intelligent who will survive but those who can best manage change.” If WoW doesn’t adapt and change, it won’t survive.

:upside_down_face:

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Welcome to World of Friendcraft.

You’re right. It’s so much better to want to slaughter the opposing faction while the entire planet might just rip itself apart around us.

I guess that’s one way to end the game for good.

That is exactly what two governments are at peace means. They no longer have border skirmishes or contest over pieces of land.

Lets make a BG where both sides line up, charge at each other, Azeroth rips open and all fighter fall to their death. Skip to a cinematic of the Azeroth exploding and a flashing “Game Over”.

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wouldnt mind some grumblecakes myself

I will bother to comment, but thanks for your concern.

This is World of Warcraft, and the last scene of Warcraft III was about the Horde and Alliance working together to fight a common threat. The crappy “we’re at war again! / “Old Hatred die hard!”” scenario that started when WoW began was one of the dumbest ideas Blizzard ever cooked up.

Because of that, I for one welcome the actual lore being respected again instead of a focus on PVP, that in turn forces the lore to be bent like a pretzel so that some internet jerk can run to the forums on a given day, rage for nerfs on the class that just beat him, and waste developer time (all so that said bottom-feeder can get their E-Thug jollies in “World PVP”.). This is why I am also glad PVP servers were eliminated and Warmode was added.

The Horde and Alliance should be factions the adventurer can help irrespective of anything else. The two factions do not need to be merged, but they should exist only as in game rep-factions. As Pandaren show quite well, players do not need to be members of factions at all to achieve something worthwhile. The adventurer can and should be what many have asked for. Simple mercenaries and adventurers who aid people they wish to, irrespective of faction.

It’s my hope if there is a major shake up that we’ll get some real stories against enemies that are worth fighting and not undead barbie dolls with plot armor. If we have actual progression in the story and the game I am all for it. Put the RPG back into MMORPG, and see where that leads. I say this because barring bold changes in direction, the current path we’re on is a death spiral for WoW.

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so it was the alliance.

[CITATION NEEDED]

he was very good until blizzard decide to turn him Hitler.

there are wars who endure for more than that, with way less reasons.

what is poor writing is the way the faction war is done, not the theme.

it will stop if they keep doing a bad job at telling a story, not because of faction war.

There was never a faction war to begin with.

What were the supposed goals of this alleged war? What was each side trying to accomplish? How was it trying to accomplish those goals? How was it using its resources? How was it trying to deny the enemy access to its own resources? How was it convincing the enemy that surrender was a more viable option than continuing to fight?

You can’t answer these questions because there was never a war with clear and concrete goals.

Not true historically speaking. Just ask China and India - while they are both technically at peace they have a rather unpleasant border conflict where they still shoot at each other on occasion.

There are many examples like that where small armed problems still occur.

:cookie:

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I think it’s great, for one reason alone.

There will no longer be a huge faction imbalance. Those who want to PVP will be found in two seperate teams. No more huge wait times.

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You play a glorified lobby game bro. Stop thinking we are actually in a war lol.

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I don’t expect the faction war to actually end. I think they’ll “lead up” to it ending, but there’ll be another plot twist and the war will continue. If blizzard does force us to make peace, it would just be more terrible writing. At this point the horde has committed so many crimes that i couldn’t see the alliance forgiving them, Regardless of how many gullible peace loving fools we have in power. The night elves, For example, will never stop hating the horde. Same with Genn.

I think it would breath new life into the game for the following 3 reasons.

1.) The Developers can make a singular story during the expansion that is not hobbled by the concept of “separate but equal”, which is something they have had to do to the present with the Horde and Alliance, even though as the recent short showed, it made little sense after the Battle for Mount Hyjal. What might of been if there had been only 1 faction 15 years ago and many adventurers roaming?

Either way, the time that is spent on two alternate tales can be used to polish a overarching story. They tried this with BFA, and I laud them for it. Now they need to just take it a step further like FFXIV does and create a overarching Campaign for all players from 1-120 that tells a long ongoing story about the World of Warcraft.

2.) Is it really good to have war between Horde and Alliance happen so much that it becomes akin to what Sir Arthur Conan Doyle used to say about Sherlock Holmes writing being akin to having too much Foie gras. The stories or food indulged in once in a while? They are special. In all other cases, you become extraordinarily sick even at the thought of it.

3.) Players can have Faction Pride still, but the whole “Horde Bias!” / “Alliance Bias” is retarded. I think curtailing that by making the story a more personal one about your adventurer, with inflections relating to their chosen class; will be a good thing long term.

Factions won’t dissolve entirely they are part of player identity. But this convoluted tit-for-tat that has occurred all these years is tiresome. Players are complaining about PvP participation, that the writing is lackluster, that the formula of hating one another, introducing big bad, then banding together and or not hating on one another to fight big bad is played out.

There can still be war mode and skirmishes, people like Genn don’t strike me as the peaceful type. But WoW is old, I doubt player growth is happening at an discernible rate.

People that enjoy “the war in World of Warcraft” can stick to war mode which keeps things as they are now. I’d rather be able to speak (every single cutscene shows both sides understanding one another) and group together and get things done.

Tell that to the NEs being raised into undeath by the Forsaken…

Nah I want to go full Spartacus “kill them all”.

I hope they do end factions. The imbalance is so lopsided at this point its basicly a 1 faction game already, and its only getting worse. This game isnt worth the cost of switching all my played characters to Horde and I’m not starting over again. If it gets much worse, which i have no dought it will, ill just quit playing again.

Finally some sense.

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