Man. Some ppl are so gross with their responses.
I never found it fun to beat someone in a global or two, js.
Man. Some ppl are so gross with their responses.
I never found it fun to beat someone in a global or two, js.
TBH, casual BGs should have templates and ranked PVP should be gear based
I need to go check the ilvl disparities, but I seem to recall feeling like lfg and lfr was pretty pointless except for completing the legendary ring back during wod.
Iâd be happy if LFG and LFR would be useful again. With Korthia there was zero reason to run them even on alts.
Pointless for who? Pointless for top-end players? Or pointless for bad players?
They had a chance with Torghast.
Iâm not advocating for them to spend an inordinate amount of time on solo progression as I do Mythic + & Raids, but it would be cool to have different avenues for alts. Torghast could have been one of them.
Now that Iâve gotten around to reading the OP I would say he has good points, especially the part about the devs trying to artificially âherdâ the playerbase into M+, rated PvP, and Mythic raiding.
Spoiler alert: the playerbase has been unsubbing/shrinking over the years, not growing
To compensate/account for the shrinking playerbase, perhaps they could extend the âsolo-queueâ idea into other areas of the game? For example:
Basically, the more parts of the game you can simply log in, âpush 1 buttonâ, and immediately access/participate in (âŚlike Heroic dungeons and random BGs), the more solo-friendly the game will be.
Look at the huge success of the Mage Tower recently. You would log in, and immediately just walk into engaging/challenging solo content without needing a premade group or any other pre-requirement BS - the game needs more content like that as the playerbase demographics continue to shrink/evolve.
Absolutely! I definately need to be max ilvl when I dont run any content besides world quests. Herbing and Mining is very difficult without mythic gear and I should get those too!
This guy is hilarious. You can faceroll LFR, world bosses, and weekly heroic ilvl quests to have more than enough casual gear. You can run old raids in questing greensâŚ
This is something that does annoy me. I donât like feeling pressured to do M+ to faster gear my character. I donât like M+.
These days I just ignore it and raid, but for a long time my guild pretty much required it. I have since quit that guild.
And yet BFA and Shadowlands have seen progressively larger expansion launches, so letâs not doom and gloom too much here.
Dude, Iâve been saying for 10 years now that LFR should be replaced with a solo play experience like Wrathâs âBattle for the Undercityâ where youâre in there with the big-name lore NPCâs who do most of the heavy lifting and explain to you what to do.
That way, everybody could see the story and without the trolling and GO-GO-GO-GO garbage that happens so often in LFR.
And EVERY time I suggest it, people dog-pile on me for being a meanie who wants casual players to quit the game.
Ironically, the main thing I want for solo play is to build another city like we did in WoD. People freak out on me for that too. I really dont think garrisons are to blame for how distant the player base has become from each other. I feel like it was an insanely awesome idea that took the fall for a problem that was already growing out of control.
This would be the source of research on internet toxicity dissertations for years to come.
Doesnât seem right to have determination normal give the same rewards as premade normal when itâs a lot easier.
Hereâs an honorable mention from a different thread along similar lines:
Seems like an appropriate suggestion for this thread, since the types of players described in this thread spend a lot of time doing open world/killing outdoor rares/casual WQâs/etc
It feels incomplete though, I would want a solo dungeon to be hooked up to that fourth row. Some really interesting end game content for solo players and not just world bosses and world quests.
The great irony of the WoD garrison blame game is that the garrisons had their flaws, but they were not the real reason behind wods failure. The war on flying and the huge amounts of cut content were the real reasons.
The garrisons were so cool. Slowly building a city and being the leader of it felt so amazing. I felt like I was playing first person warcraft 3. It lit my imagination up.
Best post Iâve seen on this forum OP.
I agree, I think the only people who donât are boosters or people who wouldnât be brought to things without their gear tbh. Donât start that about having to do quests for raid gear because yâall would be doing m+ dungeons anyway. So let quests go up to what the dungeons would give on spam, they already do (almost) and itâs great so donât change it. Pvp shouldnât have gear.
Ya, this one definitely stands out amongst all the other fluff threads currently littering the front page (cough Love Rocket threads cough). Some interesting discussion in here for sure.