WoW keeps players because it is the best mmo at multiplayer pve content-- but solo play needs to be good again too. A lot of people want an adventure and a story and then log off.
Where did I say I wanted higher than 233 gear for Korthia world content? Maybe along the way I implied it would be nice if it was a bit higher. But you havenât seen me complain per se. Just some wishful thinkingâŚ
Such as Torghast. That could have been perfect for solo play if the reward was gear.
What killed normal raiding is the fact that the requirements and grind to be a normal raider, which used to be nonexistent (âHey Joe, whatâs your ilvl? Wanna step into raid? Angel canât come today, sheâs making pasta,â (Actual excuse heard for missing a normal raid night) are now much closer to that of higher difficulties. People who want to do normal raiding arenât interested in that level of commitment.
It does appear the devs will win the war on solo and casual gameplay, since they are doubling down.
You should be careful what you wish for, because you may get it.
All I said on that issue is that itâs likely that less people participate in mythic raid than primarily solo play.
Didnât mention CE at all in the comment you responded to.
And you still canât demonstrate that itâs smaller than mythic raiders. I respect your opinion, but itâs just an opinion unless you have data to back it up.
Youâve made two arguments:
1: You canât resist any loot out there that might benefit you and donât want to be inconvenienced.
Sorry, but your obsession shouldnât cost everyone (not just solo players). A difficult progression system for solo play would still be adding fun content for all the group players out there, including the large range of normal/heroic raiders and M+ fans to do.
2: If the content is too hard for everyone it shouldnât exist.
By this logic mythic raid shouldnât exist either.
CE achievements are the main way people track how many people raid mythic.
And you canât demonstrate that solo players are more than mythic raiders.
Itâs not an obsession. Itâs staying competitive to not lose my raiding spot so I can enjoy the type of content I enjoy.
Youâre doing nothing but showing your lack of understanding how the game works.
Thatâs not my argument at all. I said in order for solo content to award mythic raid level gear (which is what solos actually want) it will be too difficult for most solo players.
I just donât see the sky falling with the Korthia gear ilvl. If anything I feel it supplemented normal raiders, because the gearing through raid was horrible. Plus people didnât get to the good Korthia ilvl right away, that took some grinding.
Edit: if anything M+ probably killed normal raiding. Being able to get higher ilvl gear in 30 minutes versus a couple of hours makes a difference. It enabled players to go straight to heroic and then to mythic instead of from normal to heroic like it used to. Nothing is killing heroic right now, AOTC is still to prized.
I fully understand that not everyone raiding mythic gets CE. Same for heroic and AoTC. If Iâd have been talking about CE I would have said it.
Not agreeing with you is not a lack of understanding. Every level of group play has some folks that feel the need to do everything. If youâre not competing for RWF then that feeling is something that can be addressed in your guild. Itâs not something that should cost everyone (including group play primaries) potentially great content.
So? That is no different than mythic raid. Not everyone has to be able to do it.
And people would clear hard solo content too. Look at MT 2.0. some got it first day, some took hours, days or weeks, and some never got it. Thereâs nothing wrong with that.
Nope! I have not seen a party of players except inside the rift in Korthia. Even then, i see more solo players soloing the big green mobs than i ever do groups. So spare me already.
You trying to insinuate that me being forced to do something is because of an obsession is flat out ignorant. You donât raid at a mythic level so youâre talking about something you donât have a clue about.
I am on a roster of 30 people fighting for 20 spots. The best 20 go. So if 29 people do the solo content I am forced to as well.
Also the argument of it doesnât matter outside of world first pushes is also ignorant.
People were benched for not having max conduits.
The difference is solo players cry untill things get nerfed.
See torghast in 9.0.
There isnât any solo content thatâs as hard as mythic raiding.
And you get your pittance of gear worthy of solo content. Gear dropped from group content should not fall into the clutches of players who refuse to do it and would rather be selfish whiners to the detriment of everyone.