The game had a lot fewer activities to begin with in general.
But there were always a significant amount of solo activities. They just changed how they worked. Perhaps not for the better.
People are quitting this game to go play games with better solo activities, however. The problem isn’t the existence of solo activities, the problem is that Blizzard fell behind its competition in designing these things.
In classic the entire game was primarily a solo activity. You only needed to group occasionally to quest or farm reps.
Dungeons were optional, most people didn’t raid.
It’s the quality of solo activities. Far more exists in this game than are worth doing. The devs even acknowledge this with their Dragonflight design. They acknowledged that solo content is important. They’re working on professions, etc…
I mean, I level and do some solo content in this game, but it doesn’t hold a candle to FFXIV when it comes to having things to do that matter. So I play that when I want to feel like I’m getting somewhere, and I play this like an ARPG because it sucks outside of combat for solo players.
Foundation of the game and its main selling point against the dominant game of its genre back in the day (Everquest) is a terrible argument for having that content exist?
Who said you cant? I responded to someone who said it shouldnt exist. I have been having this argument with kids since 2004 when I left EQ and the 20 something kids I worked with hated what WoW was going to be BECAUSE you could solo to cap.
Per the devs, the 1% that saw Naxx. It was so underused they brought it back. They also said raiding was so underused they had to introduce LFR to justify making raids…
Ok? You do realize that the reason most people never saw Naxx was because you had to basically go through previous raids to get geared enough to even attempt it. It’s not like now where you have SOLO activities that can easily gear you for the current raid content. Let alone the fact attunements were still a thing as well.
Yeah, that’s not what they said. You should try reading that again. It was in relation to the SIZE of the raids, not the fact raids should exist at all lol.
NAh most of us never saw Naxx because we were already over raiding because we had done it for 5 years in EQ. Batphone @ 2 am anyone?
You are complaining about how easy things are today just makes me laugh because you act like Vanilla was harder. I took my 25 year old son to P99 for a few months. He never complained about Classic WoW again. He understands why I came to Hello Kitty Island Aventure MMORPG when it launched
Like everyone else, there’s a ilevel ceiling based on what you do. Getting over normal raid ilevel without ever joining a group is pretty solid advancement, especially considering how easy the content is.
Hmmm again semantic argument. You imply things in post, when called out on it say well I never said those exact words…
Ah either way, you Wrath or later babies can do what you want. Us old school players will still do what we do unless you destroy what game we have left (like you want to do saying it shouldnt exist)…
Dont you have an MDI to go watch or something? They might miss that 6th viewer in their ratings
I don’t want to have to do stuff in Barrens or Westfall. If I did, I would be playing Classic.
I think strategically bringing back pieces of content specifically as revamped end-game content is cool, but this idea that all content should always be relevant… nah, that ain’t it chief.