End game still not available to test on Alpha

Is this about guardian again?

Well it’s for bug testing and marketing.

A lot of bugs get reported. Many get fixed before launch (but not all).

And the streamers are brought in for marketing purposes. Although I’m skeptical how many of them submit bug reports. :laughing:

But as far as feedback to design, no, they don’t care. They’ve proven that for years. They have their “vision” of how to do things, and they’re going to run with that.

I remember, back towards the end of Burning Crusade, I was talking to a Blizzard dev about something that was really unpopular at the time, and his response was “It doesn’t matter if people don’t like it. WE like it.”

That’s the Blizzard credo.

Is Void Form still a thing?

Honestly, if WoW came out now with that philosophy, it would be dead.

Well, to be fair, Blizzard has top-notch engineers, artists, composition, and design.

It’s just the systems design folks who are stuck up in their ivory tower and determined to do things their way.

It takes a balance. Players are right sometimes but other times they’re horrifically off the mark because they’re not looking at the matter objectively or aren’t considering it from a “system of systems” standpoint.

It is a tough year to get things done in.

They also play massive favorites when it comes to classes, according to Ghostcrawler.

Right. So, there is tons of feedback and they have acknowledged all of it as it is relevant to the current phase of changes.

I have made feedback on feral on the alpha forums, and a week later, seen a patch go in that changed it exactly how I suggested. I have seen this done with balance and restoration. They do care about the feedback.

However, there are certain classes and roles that they are not working on right now. I have heard that they’re doing changes in batches. They’re keeping all feedback, but they are making changes to certain specs/roles, and then they’re moving onto the next ones.

That keeps it more organized, as opposed to having a mess of everything at once.

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Sorry, where did they acknowledge this?

Specifically your reference to “all of it”.

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It better not be considering some classes haven’t had any iteration since alpha launch.

Shadow priests are riled up.

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They really seem to have thought that randomly bringing back old abilities with no rhyme or reason is going to “fix” things.

The issue is most of the time where good point are made, they’re ignored. That is no bueno

Unless they nerf the Venthyr teleport we all know what the endgame is going to be like.

We got mind soothe to lower humanoid aggro range.

Half the dungeons feature undead.

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And the problem is, WE’VE SEEN ALL OF THIS BEFORE.

We TOLD them the problem with Azerite gear during beta.
We TOLD them the problems with war mode.
We TOLD them the problems with island expeditions.
We TOLD them the problems with class design, or lack thereof.

Every single problem in BfA was pegged by the testers very early on. They completely ignored us.

I remember, there was one long thread talking about the issues with Azerite, and then one of the blues strolled in and posted “I don’t get it, what are your issues with Azerite?”

I mean… READ THE THREAD, dude. Sheesh.

They did a good job in Legion, btw.

I remember complaining at length in Legion about how much time world quests were taking, because you had to flight path it out, run to the quest, run back to the flight path, then go to the next one.

So their solution was to add the flight whistle.

I also posted a lot of math in Legion about how the amount of AP required to unlock all 3 gold dragons was wildly different between classes. The original Artifact Weapon trees didn’t have connecting branches, and just followed the outline of the weapon design. The result was something like Havoc could unlock all 3 gold dragons with 200k AP, while Shadow Priests needed 10 million or something.

Their solution was to add connecting lines between more bubbles so that the super abilities were unlocked evenly between specs.

So they CAN do it. They just had some personnel changes, I guess, between expansions. And the new guys just weren’t interested in what testers had to say. Jury’s still out on how this one’s going to go, but given the BfA experience I’m not optimistic. Hopefully I’m wrong.

sure… they are now starting to “worry” about classes

which means covenants and specs are staying the way they are right now…

so venthyr for m+/raids will be mandatory.
nightfae optional but brings good movement speed for low mobility classes.

Lets not forget that certain specs are getting terrible skills on their covenants while others are getting game changing ones (hunter ignoring LoS, DH and the hots illidan ultimate for example)

sure they are listening…

Anyone who believes the ignore-LoS abilities are going to make it live without nerfs, is incredibly naive.

Monks have Transcendence which ignores LOS, so not really that big of a stretch.