Elusive Blasphemite is not working

Many thanks!

WHAT IS A UNQUE ALGORI GEM?
gem type/color/name, or just cant repeat a stat combo?

Amber/onyx/sapphire/ruby/emerald are the 5 unique colors.

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I tested elusive blasphemite with 2 colored gems, using both the command mentioned above:

/run print(GetUnitSpeed("target") / 7 * 100)

And by using a stopwatch and repeatedly running to a location with and without the gem equipped. The command reports absolutely no change for me. Iā€™ve tried reloading, repeatedly unequipping and reequiping, and waiting up to an hour with the item equipped. The time to reach my destination was 21Ā±0.1 seconds with the gem equipped and unequipped, but Iā€™d expect a 4% increase, which would correspond to an about 0.8 second increase with the item equipped.

Iā€™m using an elusive blasphemite with 5 colored gems (donā€™t actually do this, I just like to run faster) and can confirm again that itā€™s working properly.

Probably shouldā€™ve mentioned this the first time around, but thereā€™s not really a reason to have it go off target when you can have it go off player. It also relies on the fact that you are actually moving.

Hereā€™s one thatā€™s a bit simpler that doesnā€™t require you to be moving and will simply print your maximum run speed.

/run local _,RunSpeed = GetUnitSpeed("player") print(string.format("Run speed: %d%%", RunSpeed / 7 * 100))

Hereā€™s it in action with the only difference being the removal of my necklace, which again is 10% run speed as I have 5 colored gems elsewhere.

Weird, this is still not displaying a difference for me. I donā€™t have trust level 3, but hereā€™s the imgur link:
https://imgur.com/kPos26V
Hereā€™s the neck Iā€™m equipping:
https://imgur.com/uT11FVF
And hereā€™s the other gem slot:
https://imgur.com/r2hgOGE
Any chance itā€™s class specific?
Edit: Just discovered this might be spec specific. I see a difference of 3% (how?) on prot paladin, but on ret paladin I get the results above.
Edit2: hahaha on holy paladin itā€™s 101% vs 105%

rounding?
Run this instead.
/dump GetUnitSpeed("player")

Yea that command makes me think that itā€™s a rounding error. I can post the exact results here as well if youā€™re curious.

I have a feeling that this is a buggy interaction with the hero talent will of the dawn. Itā€™s supposed to give 5% movement speed when above 80% health. When I have the talent chosen, the neck makes no difference for either of the commands you provided, and I see 104% with it on and off. When I donā€™t, I have the results I saw for prot paladin: 100% vs 103%.

With this weekly reset, I got another socket. On ret spec with will of the dawn talented, I get 105% with the neck and 104% without. Remove the will of the dawn talent,nd I see 105% with the neck and 100% without. Switching to holy spec and using the will of the dawn talent, I see 108% with and 107% without. Remove the will of the dawn talent, and I see 108% with and 101% without.

So Iā€™m fairly positive thereā€™s some kind of overwrite of the speed bonus of the will of the dawn talent by the culminating gem. If itā€™s intentional, itā€™s certainly bizarre as hell.

Thatā€™s an interesting likely bug. The gemā€™s bonus should stack with every other theoretical bonus we can get, so the fact it isnā€™t is irregular.

Name             : Elusive Blasphemite (id=435501) [Hidden] 
Effects          :
#1 (id=1126149)  : Apply Aura (6) | Dummy (4)
                   Base Value: 2 | Scaled Value: 2 | PvP Coefficient: 1.00000 | Target: Self (1)
#2 (id=1126150)  : Apply Aura (6) | Increase Speed% (31)
                   Base Value: 0 | Scaled Value: 0 | PvP Coefficient: 1.00000 | Target: Self (1)
Name             : Will of the Dawn (id=431462) [Spell Family (10)] 
Effects          :
#1 (id=1119262)  : Apply Aura (6) | Increase Speed% (31)
                   Base Value: 5 | Scaled Value: 5 | PvP Coefficient: 1.00000 | Target: Self (1)

Increase Speed% is generally used by non stacking speed bonuses. It doesnā€™t stack with dark flight or hover either, but it does stack with exuberance.

Name             : Exuberance (id=375542) [Spell Family (224), Passive] 
Effects          :
#1 (id=1002013)  : Apply Aura (6) | Increase Movement Speed% (Stacking) (129)
                   Base Value: 10 | Scaled Value: 10 | PvP Coefficient: 1.00000 | Target: Self (1)

So if its meant to stack, they used the wrong aura effect.

Interesting yea, will of the dawn is most mechanically similar to exuberance, so I feel like wrong aura effect makes the most sense

Hi

I am currently using monk and I have some weird issue too where the 2% does not seem to work properly, I have not done the math. But I can confirm the gem works well on my speedset druid with the right amount of speed which is 6% for now. But clearly does not stack well on my monk for some reason.

I have a ring with : 811 speed and the Elusive Blasphemite gem + A Solid emerald
The other ring has: 716 speed and Solid amber + Solid Ruby

Both of them together give less than 6% movement speed. I go from 164.8% to 171.6%
If I equip only the first ring with the blasphemite socketed I go from 164.8% to 168.7%
If I equip the second ring now I go to 171.6%

It seems that both gems in the second ring arent accounted for. But it only does that on my monk currrently.

Thank you for this

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will not stack with jade walk as both are using aura 31 Increase Speed%. If one were using aura 129 Increase Movement Speed% (Stacking), they would stack.

I can verify that as of today, it is working.

I chose an unobstructed area in Dornogal and did a simple test. I ran in a straight line from one spot to another, first with gems equipped (Iā€™ve 4 different colors of gem between my 2 rings), then unequipped. Using the stopwatch on my phone, I verified that my run time without the gems was exactly 8% slower than when they are equipped

I tested again, with just 1 ring equipped, and my run time was exactly 4% slower than when both are equipped.

So I have a zandalari troll druid with gonk. With 0 gear on and no movement speed buffs selected, I have 105% mvsp. If I equip 1 item with just an elusive blas gem for the 2% move speed. I still have 105%. If I keep that belt on, and equip a ring with a deadly ruby rank 3 which is all crit. I still have 105%. But if I take a belt from BC thats over 200ilvl that has 3 sockets and put 1 elusive gem, and 2 other separate gem colors in it, I get 4%. So to me it seems it only works on 1 piece of gear.

Did you try what I described here (in the comment directly above yours)?

Theres no need to feely craft some test as the api already provides a means to get the run speed of a player.

/run local _,RunSpeed = GetUnitSpeed("player") print(string.format("Run speed: %d%%", RunSpeed / 7 * 100))

Or if you want it unformatted in yards/second

/run local _,RunSpeed = GetUnitSpeed("player") print(string.format("Run speed: %f", RunSpeed))

Lmao. Hey, I like experiential.

So what do you do, copy that line and put it in the text box in game?