Dynamic respawns need to be in the game in order for this to work

When people talk about Dynamic Respawns, they’re talking about what we had in the TBC launch briefly and what Private Servers do.

i.e. Respawn timers are based on the number of people in the zone.

This has the following issues:

Overspawn may have some of the last one accidentally, but rarely the third and never the first or second.

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