Dungeons severely undertuned for leveling

I’ve been leveling by soloing dungeons of equal level as a warrior. Do people actually enjoy running these with a full party? Even with 2 people a normal dungeon at level would be too easy.
I started out using heirlooms but I’m only using dungeon drops/AH greens after lvl13.

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They are tuned for the speed of full groups, in full groups you can probably finish them at least 2x as quickly. It’s fine to solo them but it will probably take too long to be worthwhile.

People used to level by soloing dungeons at level. For some people it was their end game. I did it a lot. I knew people who quit when scaling made that impossible.

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The scaling will catch up to you eventually. As a tank you can probably go it solo the whole time, but things will really slow down as you climb.

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If you want a challenge, then take your gear off. No sense in ruining the fun for everyone else.

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Soloing dungeons is nice, but you’ll get a far better exp reward for completing it through the dungeon finder.

Leveling dungeons in retail is some of the worse video game content I’ve ever played in my life.

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The same can be said to the opposite situation: Speederunners ruining the fun of the people who wanna enjoy the Dungeon normally.

Everyone want to push their playstyle to the others.

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They had to reduce the difficulty for all of the bads that came from FFXIV.

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When is it you are telling us that leveling dungeon difficulty was reduced because of a massive influx of players from FFXIV? This is something OP just noticed.

He’s got a character who is geared like a twink. Geared low levels can solo dungeons. Higher levels, no.

It’s as if there’s some sort of function in the game that lets you run dungeons with like-minded players. Hmm…

… Leveling/older dungeons aren’t any harder in WoW than they are in FFXIV.

LFG is there.

LFM…not a speed run.

And see who takes that. Not many, I’d predict.

RDF/LFD works off the needs of the many. 4/5 want it fast, its going fast.

Roll a tank to control that. Maybe. I’ve seen many now RDF started BRD runs where tank said we are full clear here.

I’ve seen many runs after a boss dies to complete the RDF reward requirement…the crew lost alot of its people.

I cannot lie. After I got my paladin weapon quest done in the place…I dropped too after a boss kill.

They sucked all the danger out of dungeons until Mythic +

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How are heirlooms are greens “geared like a twink” lol?
Soloing Dungeons has been possible during most expansions, at least for some specs.

I do understand that they have to be easy. They’re the baseline. Entry level content. And leveling stuff is never going to be difficult. It’s not meant to be.

But yeah, it’s a bit much. They feel like they’re tuned for about 2 people who kinda know what they’re doing. 1 is doable but very slow for many specs. But you’re not there with 1 friend, you’re there with 5 people total. There is 0 threat of having to pay attention.

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The scaling in this game is a complete disaster. Most things in this game are so easy that I can take all my gear off and still not be challenged.

WoW’s leveling dungeons are not even the worst in their own genre. FF14’s leveling dungeons are by far and away the worst.

Sure you can solo the dungeons, but you’re going to take so much longer it’s not worth it. That problem is only going to get worse as you level up.

Maybe to make op happy they could borrow the anti boost code of classic.

We have timers. One second over timer…you may as well hit alt-f4. As its now Stunlock time!

Its how they discouraged boosting and made solo farming take much longer. You can’t pull half of the dungeon and grind it down. You pull say up to 4/5 and kill them. then next 4/5.

Players cried for years that LFD content was too hard, so Blizzard made it laughably easy. Somehow people still wipe in them, tanks complain that dps are pulling and they can’t keep aggro, ect.