Dungeons not fun and its not even Blizzards Fault

That doesn’t mean all 4 other people have a problem with it. In most cases if a tank goes slow then the rest of the group gripes about it.

Speed runs are the common mentality, that’s just the reality. It’s fine to not like that, I don’t really like that when they take it to an extreme. But that doesn’t mean I expect 4 other people to have less fun for the sake of what I enjoy.

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Then the speed racers should list their groups as “gogogo” or “big pulls” or “going fast” etc. They should not just assume that’s what everyone wants.

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Don’t see why you need to pull at the pace of a snail the entire dungeon.

If you want to look at the aesthetics, come back after the dungeon and run around at your leisure.

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OP is saying that everybody but him wants to speed through the dungeon.

If they’ve done them all dozens of time, they don’t need to sit down in the dungeon, form a committee, and discuss strategies.

If OP isn’t ready to prepare ahead of time, he should just try to keep up.

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Darling, we have no data on it and it boils down to being respectful and having manners. Rude people hurt the game…as they drive away players. I think most are your 3 month players…jump back on at a new expansion…rush though everything and then have nothing to do and disappear.

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I keep seeing all this chatter about speedrunning normals but as I’m leveling up my alts I’m … just not seeing it, at all. In fact, I spent most of them on my mage just wishing the tank would pull more because her DPS really doesn’t look nearly as good when we’re only killing two or three at a time lol. AOE builds are made to AOE.

But that has me wondering, is there some drastic split on definitions of “speed run” in the community? What I consider slow must be someone else’s fast, if the complaints are this rampant. So how many mobs does the tank have to pull at a time for (the universal) you to consider it “speedy”? Because personally I don’t really think we’re speed running until we’re pulling every mob between bosses to AOE down in a single clump.

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Oh Darling, people are part of a community and should listen, communicate and compromise …if instance takes a extra 5 minutes to do…isn’t going to hurt anyone. Rude players tend to turn their games into horrid environments for new players and drive them away which means they sit in queue much longer…basically shooting themselves in the foot.

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That’s my whole point though. If the majority of the dungeon runners want to go at a certain pace, and the difficulty of the content supports that, why is the one person who wants to go slow in the group automatically correct in your view? Isn’t it rude for that person to expect everyone else to change their playstyle for them when there’s no real issue happening?

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No, this is not M+ prep, if it was the tank would go slower to scrutinize trash, abilities, positioning and more.

If every group you join zooms, if every group wants to go fast, then the players wanting to go slow are the minority. If so many people are offended and want to go slow, as other have posted make your own group. Get other players that want to go slow togther and do a slow run.

Yes, zoomy people can make thier own group. They will. But if LFD is all zooming, if every group you join is zooming, then making a group for zoomies isnt needed, as it is the norm for groups to go fast.

Since every group is zooming, and 4 out of 5 people want to zoom, would it not be better to zoom along with them? If you want to sight see, make a group where 5/5 want to do that. Asking that 4 others change how they want to play to suite your needs becuase you want to see the sights is just as rude as the zoomy player in a group of 4 wanting to sight see.

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Dear, because you communicate and compromise in order to run fast but not overwhelm one of your party…so it takes an extra 10 minutes beats sitting in a queue waiting right…instead you have a bunch of rude players bad mouthing someone…likely wasting time and taking a lot longer than if they had just slowed down again…we are not talking M+ stuff here. Normal instances are for learning…what are you teaching?

Why is it that the majority (and OP admits that most he runs into run faster than he wants to go) should “compromise” with people whose goal is less xp per hour? Nobody owes it to you to entertain you when you want to keep stopping for no reason.

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Once again I should make a tank and make people go slow even in normal.

edit: Well my druid or DK could tank so there is that as well. I guess I really do not have to make a brand new character.

Nonsense darling, there goal isn’t to make exp…it is to pretend they are elite when they are just rude children…likely all that bad behavior waste a lot more time and energy than just taking it a bit slower.

Tanks specifically. Never seen anyone ask for lightspeed and skipping quests (Which normal dungeons are for, completing quests) Its the tanks that do all this and the rest of the group just have to keep up or kick the tank and wait 15mins for a new one to show up. There is no data that says this is what the majority wants.

Or do you have access to such data?

If all the tanks want to go quick and you are the one who wants to go slower then you should be the one to make your own group.

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you’re really weird.

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Normal dungeons are made for questing, if you want to run content in a way and for a purpose that it isn’t designed for you should make your own group as to not interfere with the experience of people wanting to enjoy the content in the manner it was designed for.

Completing the quests. Experiencing the Dungeon, and getting the phat loot.

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Seeing as you are the odd one out wanting to go slow, you should make your own group. Not the other way around.

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They actually tried this back in Cata. Dungeons had extremely dangerous packs, one or two mobs required CC while the rest of the pack was handled. People absolutely hated this back then. They were used to the fast paced, massive pulls from TBC and Wrath and really struggled to adjust. I was a tank on launch back then, wipes were common in LFD and groups frequently rage quit.

There is no statistics that suggests thats the case. Or if you work for blizzard please do share those stats. All I see is tanks doing a mad dash and everyone else going with them as to not suffer the wait period of replacing tanks during a tank shortage.