Dream Race: Ogres, Mok’nakal, Dragonkin, Vrykul, Sethrak, Arakkoa, Cat People, Ethereals, Ankoan/Jinyu, Hozen, and San’layn/venyhr.
Dream Class: Enginner/Tinker for all races, Bard, Gunslinger, and Necromancer.
Dream Race: Ogres, Mok’nakal, Dragonkin, Vrykul, Sethrak, Arakkoa, Cat People, Ethereals, Ankoan/Jinyu, Hozen, and San’layn/venyhr.
Dream Class: Enginner/Tinker for all races, Bard, Gunslinger, and Necromancer.
Jinyu and tuskarr please
as for class?
i think most new classes can/would just step on current classes toes (like necro/warlock), i do think the tinker class could work.
Tank spec built around self healing and alchemy
a turret spec where you have to build up and spend resources on empowering a single stationary turret. (sadly the ramp up times would sucks making this spec useless in most mythic+)
and idk about the last one?
Kelfin Paladin
Main reasons:
https://youtu.be/EhGEGIBGLu8
Naga Myrmidon
Ogre shaman
double head ogre magi.
I would love be Vrykul Rune-Master.
Vrykul cuz i love their Culture and general aesthetic of their models and Villages.
Rune-Master is an Fighter that imbues himselfs with primal magical rune-like tattoos to face its oponents at close combat. Its like an enhancement Shaman, but insted of using Totens and elemental power, he uses the power of the runic tattoos.
The Rune-Master Talent Specialization could me:
Primal: The pattern of the runes are focused on brute and savage close combat. The Runes would empower his raw strenght and speed. Rage Based DPS spec, Melee.
Mystic: His runes are focused on magic close combat. His runic tattoos empower his strikes with magical properties, maybe fire or nature damage on hit and medium-ranged spells. Mana Based DPS spec. Melee
Rune-Weaver: His runes are focused on empowering his own physical and Spiritual condition, making his skin more resistent of physical damage and his soul and spirit unbreakable, even from magical sources, while being able to cast rune like seals on the ground to control and cripple his enemies. Tanking spec.
I’m just sitting here wondering why I can’t have a Moose Paladin.
The Tauren learned to follow An’she and became Sunwalkers, and the Highmountain Tauren already had prevalent An’she worship going on in their tribes… so why didn’t the Sunwalkers come and teach the Highmountain Tauren how to walk the Path of the Sun?
I mean, the Pandas wasted no time teaching them how to be monks, right?
I want ogres and broken, plus the bard class.
Bard
Horde: Ogres
Alliance: Gnolls
After enjoying DH more than I thought I would, Draenei Demon Hunter…with Orc Demon Hunter to balance it out.
I’m pretty ok with classes as is. Ethereals would be a dream race tho.
I want a ranged stealth class. Think rogue but with bows.
Sethrak paladin, Arakkoa druid, Saberon mage, Gnoll warlock, Saurok monk
I want a monkey race using the gnome skeleton. Maybe they could be an off shoot of gnomes that got hit hard by the curse of flesh. They could be primitive and more nature focused, but still have that knack for creativity and invention (I’m thinking a lot of woodwork). Available classes would be druid and shaman, don’t care for what else. Honestly I just want gnome shamans and druids.
Also just throw in bard for good measure
Race: Mecha Tauren
Class: Autobot
Racial: Roll out. Turns you into a golf cart.
Class: Necromancer (Either its own class or a class skin for Warlocks)
Races (in no particular order):
Horde
Ogres
Saurok
San’layn
Kelfin/Gilblins
Hozen
Alliance
Jinyu/Ankoan
Saberon
Sethrak
Arakkoa
Vrykul
Dream Class Dragonsworn
Dream race, Anime catgirl waifus.
Kul Tiran Druid.
Zandalari Troll Paladin is a close second place.
Makes me sad that my two favorites are in opposite factions.
Races: Mogu, Vrykul, Kelfin, Jinyu, Ethereals, and Ogres are all solid choices for me.
Class: Bard is something I’ve wanted for awhile.
Class: Necromancer with a “steal health from enemies to give to allies” healing spec, or dark shaman with an earth and iron-based tanking spec.
Alliance race: Vrykul, to placate some of the people who spent most of BfA bitter about 3/5 of the Alliance’s allied races. They would also probably have every class barring DH, though I think most people playing them would gravitate toward warrior, paladin, hunter, shaman, and DK.
Horde race: Yaungol. They would have mage as a class since they had pyromancers in Pandaria and on the Timeless Isle, so the closest you’d ever have to playing a tauren mage.