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Crit cap only applies to white hits generally, since DW miss penalty and chance to glance are ignored for specials.
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While your HS is queued, your OH attacks ignore DW miss penalty, jumping your crit cap up some 20% or so.
It isnât because dodge doesnât care if youâre behind the boss or not, you crit cap at 94% with specials at hit cap when attacking from behind with 305 weapon skill. ( much worse as a tank, something like 75% because of parry/block)
Itâs reasonably âunreachableâ however.
Fair enough. But to cut a long story short, Warriors really shouldnât factor crit cap into their itemization choices because it has such a marginal impact. If you have wbuffs and consumes, you have enough rage to use a lot of Heroic Strike. And if you donât have wbuffs you arenât hitting the crit cap anyways.
Methinks someone is overlooking what the HS queue bug does to your crit cap.
And if youâre fully world buffed, you absolutely should have enough Rage to keep HS queued if not flat out casted, non stop.
Yeah, basically only consuming/wbuffing tanks need to be thinking about that from a warrior stand point. (And even then not really because who isnât using HS on 90% of their swings while tanking with buffs/consumes?)
For dps warriors the pull of DFT is the gains from the high AP value when you can sustain 33%+ crit chance (After suppression) for the most flurry uptime value.
My raid has had 9 DFTs drop. The first four were prioritized to our four tanks, three warriors and a bear.
On its own itâs not an enormous upgrade for threat, but what it does do is make it a lot easier to itemize more for ap/crit/mitigation on other pieces of gear. Especially for the bear, because they have to get 9% instead of 6% and they have a lot less access to gear with hit on it without giving up loads of mitigation and other stats.
It also matters a lot for gearing going forward, because having 2% hit in a trinket slot (and another 2% in a ring slot from Accuria, also very huge for tanks) gives you a hell of a lot of flexibility in gearing the rest of your slots when content gets hard and you actually need to start piling on mitigation gear, resist gear, or set bonuses.
33% crit isnât some magical breakpoint for Flurry uptime. Never has been, never will be.
Go look at the math, the value of a single crit% for flurry uptime drops off very hard past 33%.
Itâs not a hard point but thereâs huge fall off.
I dont think hunters will drop as bad as what is being predicted. I think that most people that play hunters in classic have been playing the class for awhile and are dedicated. I understand that we are basically stuck in t1 or t2 until naxx.
However there has already been things in classic that werenât done in vanilla like melee weaving as a hunter. Im probably wrong but holding out hope.
Oh and DFT is like a 85 dps increase for hunters over other trinkets.
I donât think thatâs necessarily true for hunters. It is good for hunters, but is it SO much better than other trinkets? No. Assuming a 4 minute fight (for the point of average time) and enough hit in other slots, Blackhandâs Breath is roughly 15% better, And Earthstrike/Royal Seal are only ~15% worse. Jom Gabbar and Slayerâs Crest are almost 2x as good and still good on longer fights. The other on-use trinkets are better on shorter fights. Typically your trinkets will add 10-20 dps each, so even if you get stuck with Blackhandâs Breath and Royal Seal, youâll only lose ~3 dps at worst. As a hunter you can get 3% hit from scope, 2-3% hit from rings, 3-4% hit from set pieces and 3% hit from a talent, you donât necessarily need the 2% hit from DFT to be good.
Not even close. Even if that trinket slot was empty AND you then equipped itâŚAND you werenât at the hit cap, would that be even remotely true.
You would have to deal well over 1000 DPS, on every non gimick fight, to have that be even remotely plausible.
DFT for a Hunter is a marginal upgrade at best.
The key to determining loot, for a guild that cares and limits loot options, isnât just to identify an upgrade, but to compare that upgrade to other options in the same slot.
The primary power of a DFT is its +2% hit. The AP is nice a nice bonus, but percentage scaling is key.
Why do ppl keep parroting that DPS warriors only need 6 hit lol. White crit cap with world buffs is a thing, and having hit past six has a non negligible impact on dps. Most decent guilds prio it to main tank then to top rogue/war dps.
Because especially when wbuffed and you have high rage gen, your crit cap is ~60% and only applies to OH swings.
Drama Fang Talisman. No matter who it goes to, everyone else who wants it will complain. That is the nature of the DFT.
That is if you have people only in it for gear. Gear is the tool that helps you get farther in progression. Iâm thankful to have equal prio to most as feral dps/tank in my guild. The only drama was setting up the BWL prio list, but outside of a revision it has been relatively calm.
Sad how many people care so much about one item that many will replace soon enough. Not to say its a medicore trinket. Itâs a great one. As a feral itâs BiS threat in tank and with many gear setups BiS dps. Plus a feral isnât going to be given prio on my trinkets after BWL. I take what I can get.
Itâs the first real raid upgrade is why. Itâs a huge step up.
Still not enough reason to cry like children over virtual loot.
I mean picking up the hit is very worth it for hunters because it allows them to use the 7 damage scope. Your under valuing the potential to re gear for dps upgrades. The trinket alone isnât that big but the value it allows you to gear around is.
Surefooted: +3 hit
Accurascope: +3 hit
Band of Accuria: +2 hit
Ony Neck: +1 hit
True Flight: +1 hit
Don Julio: +1 hit
Master Dragonslayers: +1 hit
Dragonstalkerâs Legguards: +1 hit
Dragonstalkerâs Spaulders: +1 hit
I stand by what I posted.
Hunters have way too many options to swap gear throughout progression to have the +hit on a DFT be a priority for the class over others.
Hunters pre raid can even solo their rings from DM!
Asking other classes, some of whom have nowhere near the hit options through gear, enchants, or talentsâŚto forgo a DFT, so you can swap the enchant on your scope is going to be a really really really hard sellâŚ