You are highlighting both good and bad aspects of the definition which is why I said it’s decent, not great.
But you are also showing the versatility of the definition while not acknowledging why that’s a good thing.
No, I would not consider leveling in SoD using the 3-day raid limitation a grind. But it does meet the definition of a grind.
Similarly, I would not consider the three weekly quests a grind when the time perspective is limited to a weekly basis. When the time horizon is expanded to the total time necessary to reach True Friend with either, or both, then yes, I would consider it a grind. But I also understand why some people would not. But our perspective does not change the definition, and this is a case where interpretation of the elements helps determine how we perceive whether an activity is a grind or not. That broadness is a good thing for an overarching concept, but bad because it precipitates disagreements like this from allowing perhaps too much leeway for interpretation.
You are right, I simplified the definition too much. But also yes, taking the definition to its extremes means you could interpret almost every activity in WoW to be a grind.
“the act of repeating an action or set of actions, including non-repetitive tasks” yep, pretty much everything from raids to pet battles to moving around the map would meet this element.
“to achieve a desired result at a level of certain difficulty” this is an interesting restriction that allows our mental models to disassociate things like walking and dragonriding from a grind. Even your example of soul shards would meet this element while still allowing us to mentally not consider it a grind.
“typically for an extended period of time” Typically is always a fun word because it allows for things that are atypical as well. When applied to ‘extended period of time’ it allows for things that do not take an extended period of time, and things done in chunks of time, and things done in whatever time horizon the player/user wishes to define. It allows for us to perceive that the 3-day raid leveling is not a grind, and perceive that it is a grind depending on the time horizon the individual applies. This is where our disagreement over time gates, soft caps, and hard caps comes from. To reach agreement we have to be willing to apply the same perspective to the period of time. You seem to want to contract it or make it all contiguous for this discussion. I am going back and forth with some things in short periods, some things in longer periods, and using contiguous and non-contiguous time blocks. All are correct per the definition. A Time Gate interrupts or pauses a players’ ability to continue a grind, it does not make the activity no longer a grind.
“such as earning [The Reward].” I changed experience points to ‘the reward’ to indicate the endless variety of potential rewards. Experience, reputation, currency, items, titles, achievements, and other things are all encompassed by ‘the reward’. There is also no limitation on the amount of time required to achieve the reward here. It can be short (Winterpelt Furbolg), it can be variable (the amount of time it takes to craft all items to reach max skill), or it can be long (the total time required to collect all KP for a profession), but it is still the reward for the activity. And even the perspective of what constitutes ‘short’ and ‘long’ time periods are mostly up to the individual even though there are ‘common use’ or ‘community agreements’ that can muddy the waters.
“Grinding is commonly performed in [MMORPGs].” While this does allow for grinds and grinding in other game genres, WoW is still a MMORPG. Grinds are part of everyday life and everyday action throughout WoW in all manner of contexts.
Acknowledging something as a grind, and asking to change, in this case the amount of time for the grind, does not mean someone is after instant gratification or gimme now unless they ask for the grind to be removed. Which no one in this thread has. You may not agree with their interpretation of gathering KP as a grind, but it does not mean their perspective does not meet the definition of a grind.