Posting my reaction to the new season in PvP now that it has been long enough to see whats standing out and whats basically dead in the water.
Certain classes are very overtuned to be almost useless while certain specs are so insane that not playing them is basically dumb at this point.
The tank nerfs have hit most people very hard in RBGs which would be a good thing if it didnt destroy the viability of other tanks. Guardian and Vengence have been very well off even with a 10% nerf while classes like Blood, both Prots, and Brewmaster have basically been forced to switch. This is not something that should reasonably happen in a game that wants people to play what they want.
I have a ton of notes about ways to fix brewmaster in PvP by giving back Mystic vitality so we dont have to try to work with 14% Stagger against 100% magic damage attacks from other players which is horrible BTW something im sure the Devs dont realize is a problem. but it really is killing the entire spec They seriously just need to let stagger exist as its own for Brewmaster PvP and not PvE. Im sure they are worried about the overlap but really just need to change the wording of ābased on current level of staggerā to ābased on stagger totalā and make it only switch in PvP or with a PvP talent.
Envokers have felt pretty balanced besides being basically immortal with nulifiying shroud and hitting insanely hard in DPS. Beyond being the FOTM spec because its the dragon expansion its pretty good so far.
Affliction Locks being impossible to kill unless they sit AFK while they drain soul to full everytime has been kind of annoying. I feel like some casters really suffer in comparison to Aff locks living and doing insane damage.
I wish Blizzard would reward healers in Solo Shuffle for actually choosing to partake in being trained the entire time. I have seen way to many games at High MMR where they got 5 and 1 and get zero points while some get 1 and 5 and gain points. Low CR or not they shouldnt gain anything from losing 5 rounds while someone gains nothing for doing vastly better.
Last bit of feedback is Solo Shuffle has been really good but something has to be done to help Q times and healer punishment. If they were to bring back Tank games and let people choose to sign up for them to lower Q times Im sure it would work. Other than that giving healers 5 points if they go positive regardless of the MMR woukd be great since most healers friends I have refuse to do Solo Shuffle after putting in work to go 4 and 2 and get zero rating.