Apologies if any of this has been said. Copying from Wowhead:
Make Wings a default 2 mins on one node. Replace current second Wings node with AW: Might. Scratch that. Just make Wings one node, 20% dmg, heal, & crit. Nonsense that we should have to buy back our base CD in multiple point spends. Replace the second AW node in the class tree with Divine Toll. Add Ringing Clarity as a choice in the node with Divine Resonance, to sit where the Seal of Might node currently sits. (see below)
Replace AW: Might with Light’s Decree as the choice pair with Crusader. Give Prot the choice of Light’s Decree or Sentinel, give Holy choice of Avenging Crusader or LD as well, just that it does healing splashing from themselves and their primary Beacon instead of damage.
Horse should be 2 points, max. Not 4. Make the duration 6 seconds baseline.
The choice node of Repentance/Blinding Light should be moved to be optionable and off the main progression path. Swap it with Judgement of Light.
Move Holy Aegis to Cleanse’s spot. Drop Cleanse one row (mirroring Turn Evil). Move Seal of Might to Holy Aegis’s old spot and make it a 2 point node.
Delete Obduracy and put the DivPurp/Holy Avenger choice node in its place. Swap the Afterimage node and the Judgment debuff node.
Get rid of Improved BoP, make the Spellwarding choice node a simple choice between it and BoP. PUT DIVINE PROTECTION IN BoP’s PLACE.
Stop trying to make Consecration a thing unless you’re going to make it move with the Paladin. It’s going to be useless in M+ (which is likely where they think it will shine) because the melee group especially is constantly having to move. It’s never felt good to press and, even with its many buffs here, still has no meaningful synergy with the class outside of exorcism. Even if it does high damage, it’s not damage that the player is actively engaged with. It’s just a maintenance buff that is extremely easy to lose through no fault of the Paladin. Feels bad.
Give Ret a talent that makes them useful in a raid beyond what Prot/Holy already bring better. Improved Ret Aura - anytime Ret aura is triggered, cause raid members to gain X% crit for equal duration to Ret aura’s effect. Place it where Holy Crusader sits in the Ret tree. Delete Holy Crusader.
JV and Eye for an Eye are a wasted node that will never be taken by anyone who remotely knows what they are doing in pve outside of extremely niche situations (for Eye only) and JV in particular is little more than a newbie trap. In pvp, Eye has some usefulness but will still be a rare choice. Why are we still dealing with the corpse of JV in our tree six years later? At the very least make this node a choice between a personal phys dam reduction (Eye) and a magic dam reduction CD. Or maybe make Divine Protection in the class tree have a 90s CD, reducible to 60s in this node?
Also, give Long Arm back, you can keep the horse Blizz. Or at least make Long Arm a choice node with Hindrance. If we want to go down the left side of the tree for an Execution build, we’re forced to either take a useless snare or equally useless consecrate “utility”. The point of utility abilities is that they are both a) optionable and b) actually useful. Literally the only node on this row that meets muster and grants access to the end of the tree is the Healing Hands/Selfless Healer node.