Overall I am pleased with what the talent tree has to offer. I am excited that our old spells and totems are turning and more excited for the spells I didn’t have access to before. Despite that our class tree isn’t perfect and I have a few concerns that stem from the way it’s constructed.
At the moment the general layout of our tree doesn’t seem to flow like other classes. Comparing to the Rogue/Priest/Druid layouts, our class tree doesn’t funnel at the top or bottom and there doesn’t seem to be a lot of synergy in the choices we make. Ultimately, we’re going to spend our talents no matter how the trees are spread but I think shuffling around some talents, and possibly removing a few, would address that concerns.
A major concern is the existence of Maelstrom Weapon and Flurry in the class tree. Both of the talents are only beneficial to Enhancement, with Maelstrom Weapon being the specs defining passive/resource. They are wasted points for an Elemental or Restoration Shaman wanting to melee.
Comparatively, a Balance Druid or Restoration Druid wanting to be a melee hybrid can choose several talents to enhance that playstyle, while having access to a form that supports it.
My suggestion(s): Remove Maelstrom Weapon from the class tree and replace it with Searing Totem. I know we’ve been down this road before but I think literally anything else would be beneficial in that spot. Flurry could also buff Searing Totems attack speed when we critically hit.
Totemic Projection, Ancestral Defense, and Ancient Ankh Talisman are not choices that feel or look very good. While those talents offer some value they ultimately feel like fillers. Totemic Projection feels out of place in a world where most of our totems have a short duration, even factoring in Totemic Focus.
Ancestral Defense is as generic as a talent could possibly be. It’s not even a Shaman specific talent, just an allotment of tertiary stats. This one is a letdown.
Ancient Ankh Talisman is worth considering but it requires a moderate investment in talent points.
My suggestion(s): Remove Ancestral Defense and put Ancient Ankh Talisman in it’s place. AAT becomes less expensive, still avoidable to those that don’t want it, and synergizes better with Elemental Warding for the players that consider it. Also remove Totemic Projection. It’s hard to justify this spells return when outside of Capacitor Totem I cannot think of another spell that Totemic Projection would benefit.
There would now be a sizable hole where Totemic Projection was that could be filled with a slight rearranging of our other talents.
Also please consider our capstone talents. I’d much rather Vesper Totem come back over Tranquil Air/Stoneskin. And perhaps Improved Call of Elements could have a 1.5 minute cooldown but no longer resets totems longer than 1.5 mins.