I’m posting this here because I think this section of the forums is probably the most appropriate? I think anyways.
According to an interview done in April, Blizzard is going to equalize PVP gear in PVP setting, and make it so it doesn’t work in the world.
With Shadowlands, Blizzard had built a system that rewards PVP players for playing PVP, getting better in PVP and climbing the PVP ladder, not only with cosmetic rewards, but also with better gear. Said better gear could be used not only for BGs and Arenas, but also in the world (with War Mode on). You could now have high-end, top of the line gear for all the PVP content in the game without having to touch M+ and Raids. You might argue that world content is PVE, but I argue that War Mode On World is PVP content, and questing and such is required even from PVPers anyways. They’re taking that away in Dragonflight, unless I got the information wrong. If I did, just disregard this post.
Being able to defeat your enemies (be them NPCs or players) in the game is power, and it comes from knowledge of the game, equipment that you use to build your character’s power, and the skill to put those to use. Rewards usually are either vanity (including mounts, achievements, titles, transmogs, bragging rights) and more power though better gear. These have more or less always been the foundations of the game even since release. Now, I’m completely against stuff like Titanforging which makes it so there’s a theoretical unreachable ceiling, but at the point where we are now, both for PVE AND PVP I think Blizzard hit the nail on the head, since everything is very clear and non-RNG (for PVP, I mean). I hadn’t been playing the game for a long while, and when I got into Shadowlands (S3 had just hit) and I started gearing up, I couldn’t believe they got everything so right. Slowly buying honor pieces, slowly leveling them up, then getting my conquest pieces, then every time I hit a new rank I got to upgrade all pieces again, and it requires honor to do so, so I had an extra incentive to do BGs. Just perfect. And now they want to do away with this system to make everyone equals in PVP. I got to 1800 last season, I’m not some 2100+ player complaining that I won’t have stronger gear than everyone else anymore. I am complaining because I loved the mountain being there for me to climb, and every new 200 rating I felt great, while still looking up to people above me and looking forward to push it further and get even stronger. And I could use this equipment set to do my World Quests too! And fight people too! It was perfect: PVE was World, Dungeons and Raids, and PVP was War Mode World, Arenas and BGs. They even solved the PVE trinkets problem with the 2 PVP trinkets set bonus. All thanks to the Shadowlands PVP ilvl ranks system. And all that is gonna be gone in Dragonflight. Threaten to take away gearing from PVE players and watch their comments on it.
Now, maybe Blizzard is doing this because they see the numbers, and the PVP participation is going down or something, but I wonder, why did they implement this system in the first place? I assume numbers were going down before anyways? I hope that if they implement this system, and see the numbers still going down, then they’ll walk back on this and go back to this system we have right now, which I believe is just perfect. One of the most characteristic aspects of “RPG”s is the building of power of your character rewarding time, effort and skill, and taking it away from PVP is a bad idea. Maybe this will save PVP somehow, but if it doesn’t, please return it to this model. I’d ask please don’t take the mountain we can climb right now away, but if you do, please return it if you see that taking it away didn’t help the PVP community.
Some people say the devs don’t read the forums, but this post is not just targeting them, it’s also targeting players. I understand the frustration of facing people in Arena with 3k more hp than myself, I’ve been there, but this is an extremely small price to pay for the system. Also, after I started improving and started playing with a fixed group we started beating those guys with a bit more ilvl. And even if I hit a wall, it’s ok, I’m not entitled to the best gear in the game unless I myself improve my gameplay.