You just need to hear/read Geyarah speech in their intro quests.
Their rejection of this sort of practices went very deep.
You just need to hear/read Geyarah speech in their intro quests.
Their rejection of this sort of practices went very deep.
I’d prefer the race/class combo didn’t exist, because it doesn’t just destroy the lore, it crumples it up, burns it in a furnace and then pisses on the ashes.
Implying that we haven’t long since passed that point already.
Not this badly they haven’t.
I will take 1000 Jailers and a mix of everything bad from Shadowlands, BFA and WoD in one massive amalgamation of travesty over this abomination.
Honestly, I don’t have a problem with -regular- Draenei warlocks. The Wakeners existed, and after them the Sargerai in WoD.
Lightforged and Mag’har on the other hand? Yeah, that doesn’t check out.
Players could have characters that go rogue.
They are the super special snow flake that goes against everything for the greater good.
For LFD’s we could argue LFD demons.
It could work as long as this isn’t some new lore that made all draenei embrace demonology.
Regular Draenei warlocks do not check out either.
Keep in mind that the Draenei, even the regular ones, are still extremely zealous light wielders (just not as zealous as the Lightforged), to the point where there are many who consider shamanism to be heresy and the Broken to be heretics.
You’re right that the Wakeners ‘existed’ but they don’t now. Why? Because the majority of them were wiped out by the Eredar (long before they joined the Legion and became demons) for consorting with demons. Those that survived, well they eventually became demons. Not one surviving Wakener travelled with Velen or joined the Army of the Light.
Absolute power corrupts absolutely, Fel magic has always been an addictive and corruptive influence that draws/can draw anyone no matter their origin to claim a lot of power for little effort.
Things being social stigmas and illegal has never stopped anyone, not in our world and certainly not in Warcraft. The Thalassians have Dar’khan, Orcs Gul’dan, Ogres Cho’gall, the list goes on.
The Draenei don’t necessarily need to be surviving Wakeners, or be taught by them.
Yes, which is why the Sargerai existed, and why there were Draenei within the Shadow Council on WoD Draenor.
But there is a big difference between an NPC Draenei warlock who is an enemy, and one who is part of Draenic society. After 13,000 years of fleeing from planet to planet, after being genocided by the Orcs thanks to the machinations of the Legion (which they know about, that’s not a secret that is unknown to them), after being attacked multiple times by the Legion since they arrived on Azeroth, it would be EXTREMELY unlikely that the Draenei as a species would tolerate any of their kin willingly using fel magic.
Not to mention, we know precisely what happens to Draenei if they are exposed to fel magic, they either become Demons, or they devolve into Broken and then further into Lost Ones.
To use a real world comparison, this is the equivalent of the Jewish community accepting one of their own after they became a… well, I can’t say the word because of the filter, but you get the idea. It wouldn’t be tolerated, not at all.
it would be EXTREMELY unlikely that the Draenei as a species would tolerate any of their kin willingly using fel magic.
Correct, they wouldn’t. At all. At least they shouldn’t. Blizzard might do something that’s not this in the questing, but I haven’t checked that yet.
Not to mention, we know precisely what happens to Draenei if they are exposed to fel magic, they either become Demons, or they devolve into Broken
I thought the red mist was responsible for the Draenei becoming Broken? Or has that been retconned and/or it was both.
Fel energies turn the Draenei into Broken and always have. The Red Mist that was used on the Draenei was saturated with fel energy.
We know this because the Krokul on Argus are all Broken, despite the fact that the Red Mist was never used there.
Also, fun fact, we literally left them all behind… again. The Draenei left the Eredar that would become the Krokul once, and after we reunited with them, we helped them out for a bit before fleeing back to Azeroth. We took all of the Lightforged with us, and even the snarky Vigilant that we woke up, but none of the Krokul.
Of course the Red Pox appears to give the Broken a pair of Arakkoa-esque feet as otherwise they keep their pair of hooves.
The Ogres specifically designed the Red Pox to emulate the Void-based Curse of Sethe which means making the victim resemble the Cursed Arakkoa.
The Lost Ones are likely the Red Pox winning out over the Fel Magic.
Being Void-based the Red Pox of course gives those unmutated by it an immunity to the Void’s influence as Void Corruption shields from other Void Corruption. That’s why Garrosh was uncontrolled by Y’Shaarj.
I hope they don’t.
If they don’t, it can easily be played off as player characters being the oddities they should be. Our player characters are, by lore, adventurers and will pick up new powers and experiences here and there - it is just to be expected.
If blizzard starts adding NPCs, it’ll be an implication of a cultural shift. And that is not necessarily bad, but they can avoid the whole debacle by just not adding any NPCs of those class-race combos.
The only two classes I would not expect being made for all races, are the evoker and the demon hunter. Both evoker and demon hunter are treated as their own races entirely. Demon Hunter may be “Night Elf” and “Blood Elf” but they have their own jokes, their own animations, and many of the abilites are reliant on this new ‘race’ that blizzard essentially coded in through the Demon Hunter. Much like the evoker.
Intrinsically speaking warlocks are those, for most races, who reject their heritage, their oaths, the rules in order to gain more power from chaos, shadow, and death
Ex shaman, ex mages, and ex priests abound
That narrative is universal.
Anyone can become to frustrated of their community (Tauren), heritage (Maghar), religious commitments (LF Draenei), or the rules (Kul Tirans) that they turn to darkness to escape.
The same way any race can go to Dalaran to study the arcane
Just gonna repeat what I said on twitter tbh
It doesn’t necessitate a cultural shift, but rather individuals/a group of individuals who want to abandon their heritage for whatever reason, or break the rules within their heritage to some extent.
Draenei and LFD Warlocks represent that desire to abandon their communal mores
Maghar warlocks only need have addressed the refusal to use Fel, they can easily work within the context of Void/Death (Shadowmoon / Bleeding HOllow = Affliction) or Extreme Elemental Fire Sans Control as is part of Black Harvest lore (Blackrock Orcs would fit)
All races should have class restrictions.
It’s what makes WoW unique compared to every other MMO out there. Part of its identity is the fact that if you want to play a warlock you can only be certain races, if you want to be a druid you can only be certain races. If I wanted to play an MMO where every race can be every class, I’d play something like Guild Wars 2, FFXIV or RIFT.
And while I am all for race/class expansions, it has to make sense within the bounds of racial lore. If the class cannot be added as an option without completely shredding the racial/cultural lore for that species, then the class should not be added as an option.
Because what this leads to next is every race getting access to Paladins, or every race getting access to Druids, and yes, even Demon Hunters, and that would just destroy the lore for this game even further, doing far more damage to it than even Shadowlands did.
The sad thing is that when Blizzard initially said they were taking WoW down this route, where all races got access to all classes, they said they were going to be respectful towards the lore for each race, so classes like the Warlock for example would need to be treated very carefully. They’ve apparently decided that takes too much effort.
True.
No, the one thing that makes WoW unique are its crybaby players, A hell it was to do my first LFR, and seeing people whine and cry about other LFR players… I mean, hell, you signed up for it, what did you expect. It was a weird feeling after having played FFXIV for awhile.
The other thing that makes WoW unique, is the total inconsistency when it comes to lore. The lore is already destroyed, why people whine about minor issues such as class restrictions being lifted is beyond me.
And then we have the naivety.
Do you really think, blizzard will go through all races to make demon hunter viable animations for each of them? Demon Hunter and Evoker are alike in that aspect, that many of their abilities are very special to them and their animation-rigs. Demon Hunters are practically an entire new race as far as the coding is concerned. Blizzard does not have the funding for that and actually giving you some semblance of quality content.
Also, the players’ lack of logical inference when it comes to storytelling.
Player characters are oddities seperate from the main bulk of each individual race. That is lore, logic determines that players would face new powers, be interested in new powers, and take on new powers. It is what happens.
Hard agree on this. At least from a lore perspective.
As I said earlier, classes are the lens through which players can have an idea of the cultural aspects of any race.
They tell us about their beliefs, their society, their religion,…
Removing all restrictions would effectively erase the principal mean for us to distinguish and differentiate them.
It effectively kills most of the racial world building.
PS: Must say that the whole “let all races have access to all classes”, seems to come mostly from people that do not care about the story of the game, and would rather have the visuals they prefer while min-maxing their combination for the ongoing raid.
That’s not a gameplay feature. Every single MMO has crybaby players too. There’s not one MMO that doesn’t have someone having a whinge about one thing or another on Twitter, Tumblr or an official forum. Hell, even dead MMOs like City of Heroes, Star Wars Galaxies and TERA still have crybaby players.
Yes.
I mean, look at what they’re doing with the next patch with respect to Dragonriding? A ton of the old mounts are getting the option to use dragonriding animations.
Evoker is the only class that can’t be expanded to other races because it requires your race to have wings so they can fly and Blizzard has flat out said that the Evoker will only be available to the Dracthyr.
Many of the mounts share the exact same model, and many of the animations are also shared. That makes it an easier copy-paste in terms of coding, atleast.
Exactly, WoW has no gameplay feature that makes it unique.
Class restriction is not a gameplay unique feature.
It does have a uniquely whiny playerbase though.
Just look at all the whining done about this decision alone, despite blizzard having destroyed lore more severely a long time ago.
Not quite.
The mounts initially created for dragonriding use modified rigs for the advanced animations those mounts use. Because the original rigs were not designed for something like dragonriding.
So it’s not as simple as just transferring animations over from one model to the other. They had to swap the rigs and set them up properly too, and modifying/replacing rigs is something that takes a substantial amount of developer time, more so if there are multiple rigs being used (5 in this case) instead of just one.
I literally just mentioned one before. The fact that not all races can be all classes is a gameplay feature that makes WoW unique.
Every other MMO out there right now allows every race to be every class. Even Star Wars The Old Republic, which used to have race/class restrictions, removed them entirely as long as you’re a subscriber.
It is a unique gameplay feature.