DPS that don't side-heal should be ashamed of themselves

/oom
/oom
/oom

Am I funny

I don’t know. More to the point, can you heal? You may have noticed Hunters don’t have a lot in that regard. The oom thing was just my attempt at humor in pointing that out.

I wasn’t trying to attack you or anything, this is something I actually do when I’m bored. /oom on classes with no mana.

Hm. Okay. No blood no foul.

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The fact that you got so many likes for such an ignorant response is the exact reason people left this game in masses the last few years. OP makes a very valid response, you follow with basically saying “you’re not high enough in mythics to get an opinion”. Mythics are garbage, they have been from the start, and they don’t require near the amount of skill it takes to be good at pvp or raids. Just do the same couple dungeons 37 million times an expansion to the point you even got the flower colors in the grass memorized. But sure, I know nothing about WOW cause I don’t do em.

Healers only do damage because they have nothing else to do. If they made healing required 100% of the time it might be too hard for some Healers, like people who struggle doing +2s…

Throwing out emergency heals like Lay on Hands, using health potion or stones, and using defnsives are all part of playing well. However if you think I should have to use Word of Glory or Flash of Light all the time to heal myself, well you should switch roles.

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You jest, but playing in classic, bandages are essential at times and it sucks that the devs removed first aid for the game. Used properly it was a great tool to have as a dps.

As a DPS this is my priority: know mechanics>interrupts>stuns>dps

I convinced if all dps do the same m+ pugs would be way more easier, this is more important than “heal yourself”.

Their heals aren’t nearly strong enough to help keeping a tank alive. If anything, they are better off just DPSing so stuff dies faster and stop damaging the tank.

I know it may be satire but if I see someone getting low and I’m on a hybrid class, I definitely do heal. Especially if the healer is ccd/locked out.

Everybody should be healing themselves, that’s a given. If I can pop a healthstone on my warlock to not die, I’d be a baddie if I didn’t. And if my Shammy happens to see someone’s loss on health at the same time as a tank is low, I should heal them too. But healing others is not the main job of a DPS. Healing yourself, sure, but healing others is just a bonus, and a bonus some classes can’t do. (Like Warrior, Hunter, Rogue.) Do you want the rogue to pull back and start bandaging you?

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Who doesn’t use defensives, healthstones and pots as any class? That’s part of the gameplay. Use what’s available.

I’ll heal better when blizzard gives me a better healing mechanic than 30% of my HP every two minutes. :muscle:t2:

you guys act like this skill is a cure all. lmao.

In the upper mythic dungeons, a non-healing global is often the cause of a wipe.
You don’t seem to grasp the intensity of healing this expansion.

They are expected to, and good players will be doing it.

My warrior friend SENDS the rally in need without asking, or when he knows he can get a second rally later, and has consequently earned the nickname “Panic Rally”

When I teach healers, if they have taunts in their class, I make sure they learn to taunt and create distance. And to make sure NELFs can meld.

When a tank dies, I’m making sure to call for the DPS to scatter and spread, and our guys have chained taunts without tanks/heals so that a DPS could burn their mana for healing and recover a bit more to secure a clutch kill.

And the flip side is DPS who DO off heal…when they don’t need to. Those players need to learn to trust their healers more and give up free damage.

But ALL players should be ACTIVELY learning to utilize their FULL kits. Even if you never have a need to touch it, be aware that it exists, and be comfortable to try using it for corner case situations

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Healer main vanilla blood here.

The answer is “Like 75% of people”. Even among those who DO use these things, most of those players don’t use them WELL and may as well not have bothered.

But it’s all the core problem; an awareness of one’s available options, an awareness of fight ongoings and situation, and the capacity to make a good decision on the fly.

Using a health stone to recover health is often going to be better than not…unless you weren’t going to die. If you weren’t going to die, then using a health stone, even as a buffer, yields effectively zero meaningful healing and costs the team a resource; it is often actually better for most players to just NOT use their health stone if they’re going to use it poorly. Same with defensives.

But that leads into the bigger issue; most people playing cannot be bothered to LEARN a fight, rather than MEMORIZE one. They can’t be bothered to watch a video a few times up front in a season, or when directed over mistakes, or how to read death logs and know what’s useful vs noise.

It doesn’t even require being hardcore these days, as most of this material is easily available and everywhere, and takes less time than a world quest to watch.

The issue is that, while most people aren’t using their kit and some people aren’t using their kit we’ll, that the majority of players do not want to improve, but instead want gear to improve for them.

And WoW doesn’t do a good job of teaching players relative to the modern play needs, while it does do a good job of dishing out gear.

The SYMPTOM is consumables and kit, but the PROBLEM is a MINDSET issue

In an upper level mythic, healers still do damage when nobody needs healing.

You don’t seem to grasp that very simple concept.

I will teach you death strike:)

I love these threads from people who obviously don’t do content in the game and don’t know that this is already the case.

I’ve never done a M+ where 5 people hadn’t healed or 5 people hadn’t dpsed.

These threads are asinine. No one in game plays like people pretend they do in these threads. Healers dps, dps heal.

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