Is it just me, or does it feel like the Draenei are one of the few races in WoW who still retain their culture and uniqueness? They keep getting new and cool lore added to them, while everyone else simply becomes a different shade of human
Edit: We don’t talk about the AU nonsense. I’m talking main timeline draenei lore here.
Positive: Light, Spirit, Fire, Air and Twisting Nether/Disorder
In-Between: Great Dark Beyond/Order
Negative: Earth, Water, Decay, Death and at the bottom Void?
One would think Disorder would also be at the middle thus it must be right above Order in terms of Positive & Negative Energy therefore there is a Plane missing and since the Ethereals clearly never reached it shouldn’t the missing Realm be the Void’s opposite?
If the Void is not Light’s opposite then who is?.. Oh wait the Nathrezim used the Void as a Scapegoat didn’t they?
It’s starting to look like the Shadowlands are the True Shadow and have duped the Forces of Death into thinking they are Shadow.
Death is the Void. Shadowlands is Shadow.
In otherwords the Child of Light and Shadow is someone born of the True Shadow and the Light.
Astalor incidentally is mixing Shadowlands Shadow with Light via Blood Magic. 2 ideas of the One True Path are going to be mixing within his Test Subject before said Test Subject realizes that the Shadowlands is the Realm of Shadow!
In a different world, with a different post-WotA progression, this elven unification story could work; the Kaldorei and Thallasians reuniting from their separation that was initiated by class differences, worsened by Azshara, and severed by the Sundering. All Thallassians descending from the elven aristocracy, not too different in the end, coming together with the Kaldorei, who turned out to be right in all their ancient warnings.
When the elves of Quel’Thalas were nearly wiped out by Arthas, the shift to blood elves was not just a symbolic gesture, but a deeply emotional act tied to a collective mourning that ultimately became part of their identity. They renamed themselves to eternalize the tragedy and, at the same time, to affirm that they would continue to exist despite it.
Within that logic, it makes sense to imagine similar changes happening to other fundamental elements of quel’dorei/sin’dorei culture, such as the Sunwell itself. If it were to be destroyed or corrupted once again, it would be coherent for the sin’dorei to seek a new name, a new symbol marking another cycle of ruin and rebirth.
After all, the kingdom still stands and the people have endured; today, the most vulnerable element, and the one that would be most directly affected, would be the Sunwell. In this way, the symbolic transformation would fall upon it, representing yet another chapter of reconstruction in the history of Quel’Thalas.
Setting aside how the BE playerbase dont seem overly thrilled with this direction. The WC3 “Blood Elf” was their “New Dawn”. BC and the Na’ru’s sacrifice was “A New Dawn”. They’ve had several already.
Beyond that, Blizzard has an atrocious track record when it comes to putting in the work and effort to actually repairing what they break with the Horde. Rather, at absolute most, Blizz often instead has this tendency of using what little effort/time they put into doing so, largely as a tool to make the respective Horde race as convenient and submissive as they can to one or several Alliance counterparts. To make it easier to continue to write “Neutral” content, that is overwhelmingly Alliance and Alliance-Adjacent dominated. The Darkspear and MU Orcs being trapped within the “they just dont write them after they broke them” camp. The Tauren, and now Forsaken, being increasingly locked in the “Make them Alliance convenient” camp. The BEs will likely be in the latter group.
Hence why in Midnight the Horde has zero real presence in the defense of a major ally, and a major capital. As their presence in the cities’ defense, and the Sunwell crisis, would complicate an Pro-Alliance Elf outcome to this “reunification”. As well as why Arator has been retconned to death, to “make him Horde like Calia”. Because developing an established BE character would dilute likely again “a Pro-Alliance Elf outcome”.
well yeah, haranor exicst to be ‘neutral’ night elf replacements, and see in future can go: see BOTH factions cared and lot deeply with the burnign of Teldrasil !!!
Before have ti be reborn/healed/whatever and be NEUTRAL
Well yes ofc it is
theyre not the ones theyre interested in writing for
But the arator/anduin tyopes !
Also sitll possiblity fo arator being chosen of ligth and shadow ³>.>
I feel like we’ll be like Night Elf players. Blizz will ignore all the feedback because personal fantasy towards the races that we chose to main doesn’t hold a candle to what they are determined to write. They’ll damage every culture to change things to how they see and want the world.
If you want to expand on the Quel’dorei and Sin’dorei worship of the Sun/Phoenix than I think that is a completely valid thing to ask for, but never EVER blend the cultural beliefs of two separate races into a mashed potato bowl of “One size fits all” sort of thing.
The one size fits all angle for Blizzard’s writing has killed countless amounts of unique racial identity aspects to the point where the majority of playable races of WoW are now effectively a Monoculture
I can’t stress this enough, but the introduction of the Naaru was the death knell for any sort of uniqueness that Warcraft had to offer.
The playable Draenei are just as bland as the other races. Broken, Lighforged, Eredar and now this hidden world of Draenei exiles are all of the “cool” draenei. Even then, the Lightforged are just as bland as normal Draenei, but overdosed on Light worship because Blizzard is just that creative
Just as bad as what we’re getting now. And probably worse in some regards, tbh.
Honestly I feel like this sums it up in a nutshell.
That’s essentially how & why I feel like they’re OBSESSIVELY removing any and ALL spiritual & mystical elements from the game’s entirety and its lore too — Out of what I can only imagine is some petty self-gratifying ego-stroke to assert their own uptight views.
Alas, it goes beyond even just core-fantasy pillars, spiritualism and mystical elements — They’re even eroding cultural aspects of various races, to do the same thing
I quoted this part because I still maintain that it should’ve been Salandria instead of Arator. Salandria is a young, idealistic paladin that we’ve all watched grow up since TBC. She should have been the representive of a new age for the blood elves, as the young ones grow up and begin to take over and share their ideas for the future
There’ll come a day when the playerbase bleeds enough that Blizzard will question what’s going on with such and why people don’t care about the story they’re telling anymore as much as they use to — and honestly, I suspect they’ll be completely oblivious or willfully ignorant to all of it.
It’s rare to have companies and developers who can have the nobility to be humble and admit their mistakes & move forward to refine and do better. I’d love to hold hope out for Blizzard, but at this point — I’m not so sure anymore
I’d rather them NOT homogenize prominent figures across multiple facets of races core cultures & themes — Especially An’she, because the Tauren beheld the introduction to their lore first and anything significant or progressing on such to the Blood Elves side would just be “stealing” or “culturally appropriating” of the other to many people.
If they introduced the concept at the same time, eeeh maybe — but even so, as Bathildes said: The whole “one-size-fits-all” mentality thing seems to be a lazy approach to lore & storytelling.
I agree, except on the naaru thing in TBC — I didn’t mind it and quite liked it.
I just didn’t like how they later, far far down the road used such to sever the rest of their peoples mysterious, taboo and diverse users of magic identity … Like even up to MoP they maintained their identities held from the past and the fate of the Sunwell at the end of TBC was merely a resolution to a problem many had, yet they still roared their most notorious and exalted themes.
The Void Elves introduction questline & narrative seemed to be the cherry on top to the erosion and DEATH (for the most part) of the Blood Elves once held dark-magic fantasy within the race’s identity.
Yeah, sadly that seems like a reoccurring theme with establishing ANY Horde character lately. lol
Because developing an established Horde character would likely dilute “Pro-Alliance character outcome”.
Although it seems they hold little to no such reservations when it’s the other way around …
It doesn’t even make much sense timeline wise, he what spends his childhood jumping between quel’thelas, dalaran and lights hope as he simultaneously learns how to be a ranger and a paladin, which he can only do for 2 years cause of the scourging?