If you hate the game or the community so much, why are you going to bother with playing Classic?
Rather, levels 4-10. Druids donât get Moonfire Rank 1 till level 4.
If thatâs the case then itâs a BfA or late Legion change.
I havenât has success finding patch notes
Is it stealing if you hit it first?
If you hate the game or the community so much, why are you going to bother with playing Classic?
I donât hate the game, in fact, I am extremely happy that I will get to play in the pre-Cata world again.
However, the community is garbage (as evidenced by posters like yourself, Velossena, and Mogar.
Itâs not hard to see that the community will not be very good, at least not overall.
But, as you donât actually need to group up to do anything outside of instanced content, itâs still going to be a lot of fun.
Thatâs not exactly how vanilla mob tagging worked. You could get to the mob first and do most of the work killing it and still not get the tag. Mind you, Iâm not complaining, Iâm just going to sit back and watch the tears when they come.
Ok this is confusing. How does that happen if you hit it first and do âmost of the damageâ but not end up with the tag?
Yeah, I walked away from that conversation. Best I can gather is âgot to the mob firstâ means a long range attack landed before a close range attack could.
Which translates to, you didnât get to it first, then you kept attacking instead of moving on.
Thatâs not exactly how vanilla mob tagging worked. You could get to the mob first and do most of the work killing it and still not get the tag. Mind you, Iâm not complaining, Iâm just going to sit back and watch the tears when they come.
I believe youâre confusing a beta mechanic with a live mechanic.
In beta, it was possible to âstealâ a tag by doing some massive percentage of the mobâs health, to prevent people from just moonfiring a mob and letting someone else kill it.
IIRC, this mechanic was removed by release.
You have to do first actual damage to a mob to get a tag. Most Dotâs (other then moonfire) start damaging after a few seconds, so a melee or any other instant attack can do the damage first and take the tag. The way around this is to always start your encounter with Ranged attack (Fast wands/thrown are best)
I believe youâre confusing a beta mechanic with a live mechanic.
In beta, it was possible to âstealâ a tag by doing some massive percentage of the mobâs health, to prevent people from just moonfiring a mob and letting someone else kill it.
IIRC, this mechanic was removed by release.
OK, granted, I have only played on pservers (Nostalrius and Lightâs Hope), so please correct me on this! But this is my experience. I can be playing, say, a warlock with DoTs on my target and some other player can come by-- say a warrior, and charge into it, and boom, mob dead, no XP. Actually seems in retrospect to be limited to my lock so maybe something to do with my DoTs not ticking in time.
Edit:
You have to do first actual damage to a mob to get a tag. Most Dotâs (other then moonfire) start damaging after a few seconds, so a melee or any other instant attack can do the damage first and take the tag. The way around this is to always start your encounter with Ranged attack (Fast wands/thrown are best)
All right, thatâs likely what was happening to me. Thanks.
I think you are confusing forum community and in game community. I have always found the forums to be full of much more vitriol than the actual game.
A TBC reference but I recall a poostorm involving a 40 man guild raid 0.01% wiping on Doomwalker outdoors in Shadowmoon Valley and some random solo spectator wanding it and âstealingâ the tag from the wiped raid as Doomwalker died, receiving all the loots.
I reckon in Classic when someone is fighting a rare spawn the goal will be to wand it once and then stand back while hoping for the player to wipe. Possible strat for raids fighting Kazzak or emerald dream dragons, as well.
Although I wouldnât mind if Blizzard shared tags to discourage rewarding maliciousness for progression but ya gotta do what ya gotta do.
Iâm more concerned about quest item âsnipingâ XD Pull mobs guarding quest thing you need, Joe Schmo waltzes in and loots it while youâre in combat, loot item takes so damn long to respawn that the mobs have also.
wtb faster quest item spawns, lol.
That was a huge in game rage topic, and it will be back, esp with the grinding required for leveling
Looking forward to it. May the best man or woman win.
I remember being alliance on a pve server and often times would see mages or warlocks about to cast a spell and gouge on the last second of their cast to âtagâ the mob. They get agro i get exp loot if they kill it. Often times they would lol.
Feign death ftw. If they want it they can have.
Iâm more concerned about quest item âsnipingâ XD Pull mobs guarding quest thing you need, Joe Schmo waltzes in and loots it while youâre in combat, loot item takes so damn long to respawn that the mobs have also.
Yep I would rage about that
I think you are confusing forum community and in game community. I have always found the forums to be full of much more vitriol than the actual game.
The poster to whom you responded seems to want to play Classic solo, and sees every other player as nothing but an obstacle in their way.
Looking forward to the people complaining about grinding rep in BFA vs classic.
Iâm just going to start flagging your posts as harassment, since you seem to be following me around from thread to thread attacking me.