I agree with you about MoP and I miss it dearly, but not with this statement. If WoD didn’t exist and Legion immediately followed MoP I think everyone would be singing a different tune.
I don’t got $40 to blow on a game that to me would possibly suck, plus there’s no demo for it and I’m a try before you buy kinda gamer
“Action RPG” like Diablo 3, Path of Exile, Wolcen, etc.
I’d enjoy it more if I got more than 10 fps in combat and it isn’t on my end since I run much more intensive games at 60+. I’d even settle for a consistent 30, but it rubberbands from 60 down to 10 far too frequently and there are multiple posts on reddit/wolcen forums of people with the same issue.
I need some help here: In what way, other than that they are both video games, is Wolcen a WoW substitute for people who want to play a Warcraft-like MMO?
Ok. Ok. Thank you.
And now people complain that it’s impossible to play alts. There needs to be balance but as we know Blizz is only capable of wildly swinging the pendulum like a wrecking ball in either direction.
so either it’s a laggy mess or you need a really powerful pc to play it?
Action Role Playing Game
Like Diablo III where the main focus is combat and “action” without the focus on the world and quests etc.
That’s fine, we are free to disagree. There was a lot of Legion I liked regardless of where it fell in the path of expansions. The main things were:
- -Class content/fantasy
- -Awesome cosmetics to work towards
- -PvP world quests for Marks of Honor (this one was just a personal preference)
- -Mage Tower (I like solo content for my characters)
- -Raids (which are usually good)
- -Story (while it wasn’t amazing, still beats Cata, WoD, and BfA)
- -M+ wasn’t the extremely lucrative, raid killing experience that it is now.
Plenty of issues but I personally did like Legion as it had things that I as a player genuinely enjoyed. But I’m a Tauren of simple pleasures who just needs some collectibles and challenges to overcome to be content.
That’s all fine and I’m glad you enjoyed it. In my case, I’m primarily a casual pvper and Legion killed the game for me immediately.
- Sharding & the loss of the WorldDefense channel was a death blow to wpvp, removing the ability to know what’s going and where and giving people the ability to phase away from me while fighting in certain areas.
- Templates ruined the ability to customize my character and experiment with various builds.
- Templates ruined dueling because your non-instanced stats were totally different than your bg template.
- Absolutely absurd random legendary drops ensured that your power was essentially based on luck.
- Artifact power tied to spec specific weapons ruined the ability to respec, which I frequently did (fixed later in the xpac but I didn’t stick around that long).
- Artifact weapons/power in general ruined the ability to play alts (again fixed later after I left).
I had ~17 pvp-geared characters across both factions with every class represented in WoD. While everyone was complaining of nothing to do, I was flying around Azeroth and Outland, responding to WorldDefense, murdering gankers and rescuing lowbie towns. I realize my playstyle is in the minority, but the changes that affected it are nonsensical and make me sad. ![]()
Oh see, yeah, I’m primarily PvE so Legion was definitely closer to what I enjoy. Plus I’m a sucker for anything that lets me collect; mounts, transmog, pets, you name it I’m collecting it.
I’m sorry to hear that those things hurt your enjoyment of the game.
I do sincerely hope Shadowlands addresses the major issues between Legion and BfA, though I don’t know if I can hold my breath. Blizzard likes to keep reinventing the wheel while the car is driving, so it’s constantly slamming into walls.
Much better than dailies in every possible way.
Much better than letting dungeons dies after 1 patch.
Seasonal affixes are really cool.
Was cool for high level areas but feels wierd atm for leveling toons, a leveling revamp could come before SL honestly.
Good
How so? you still got gear doing raids the same way you have always did.
You just didn’t want people getting good gear for dungeons i get it lol.
Started in pandaria.
I liked legion pvp a lot. There were issues for templates but doing bgs and knowing that even poorly geared you had a chance instead of being a punchbag was still cool.
Btw most of these features existed before d3 in other games lol.
Legion was a paradise for the causual pvper.
Thats not the issue you had with it.
There were plenty of customziations outside of arena/bgs where people just min max or exploit. Wpvp in free for all arenas was def a plus.
Ya we noticied. You are very cringy.
People never used to have 10-15 alts, now that they can everything has to be alt friendly?
How about we treat it just how it was back then: If you have the extra time and effort to put into an alt you can have as many as you want. Don’t have enough time to maintain them all? Start making decisions on which ones to abandon.
Makes sense to me.
Your tmog kinda scary tho.
Please stay away from the preschool.

Sekiro has been holding my attention and will continue to do so for a good while. 50 hours invested and I don’t want to stop any time soon.
I actually enjoyed both MoP and Legion, and imo they both had tons of issues. MoP PVP was pretty much CC chain up the butt, stick someone in a 10+ sec CC chain, lockout healer, sit in CC, it was pretty annoying. Grinding for resilience gear also made it hard to gear alts in PvP. You were pretty much guaranteed to get stomped for awhile until your alts were properly geared up. Legion, PvP became imbalanced with artifacts and their abilities, templates as you mentioned, and legendaries. However I disagree with the sharding thing, maybe because in my experience realms were extremely skewed in favor of certain factions. While I played Legion, the World PvP quests tended to have a fun amount of people to fight. I also just appreciated the WPVP objectives that seemed to be absent in MoP outside of Timeless Isles.
We can’t all be dapper boys~!
I think the only thing I don’t like is the fact that the specifically the emissaries are different between Horde and Alliance so you get instances like now where Horde has yet to get a weapon emissary while Alliance have gotten two or three since the patch went live. Emissaries should be equal between factions.
Otherwise, I do prefer the WQs to the dailies because at least you get to choose what you do and it’s not looting three chests that just don’t show up…
They’re kind of suffocating raiding, which is my main issues with dungeons. I wish they had a drawback because raiding has a weekly lockout and the gear isn’t any better with the lack of tier.
I also wish the dungeon transmog could change based on the seasonal affix. The same dungeon gear for two years is really boring for my transmog tastes. ><
My main issue is the RNG for corruption. We have a DH in the raid who gets grilled for his DPS but he can’t improve because his corruption drops haven’t been the Infinite Stars or whatever else. For as much as much as I hated Titanforging, it should have stuck around while they ironed out the issues of the new system.
If you enjoy time played metrics, sure.
Shouldn’t be on par with raids.
Anti-rpg. Removes the feeling of character power/makes you feel weaker in many cases as you level.
/shrug
Except for the part where gear went from “did it drop” to “did it drop, did it warforge, does it have the right stats”
The ability to reforge still existed, helped mitigate getting a forged piece with suboptimal stats.
Disagree. Gear progression felt meaningful and templates forced certain playstyles.
I didn’t say they didn’t? We were talking about arpgs and I made the D3 comparison because it’s also made by Blizz and its devs worked on Legion directly.
Compared to WoD? Lol no. Power tied to legendaries was dumb af and some of the abilities were totally broken (rogue FoK for ex.). Tank specs were god mode. Respeccing from arms to prot shouldn’t instantly allow you to 1v3.
Free-for-alls were cool I’ll give you that one.
Trolling.