Does the buff make MM viable?

Pretty much the title. I don’t really enjoy beast master as much as either MM or survival. I guess this question also goes for survival as well.

Any help would be appreciated :slight_smile:

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Viable as in can you clear heroic and time 15s? Sure. Viable as in mythic progression for a guild thats min-maxing? Then no. I just hope they let trick shots proc off 2 targets one day.

how about for pvp?

If this is considered a buff, then how bad were MM before? Total waste of time to switch to MM. The class is dead.

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I started working on MM Gear after buff. IDK 5% dmg increase seems substantial, but from what I understand the issue for PVE is the lack of true AOE potential

I’m no pro but my problem isnt the lack of true AOE its that we are good for solo target or 3-5. Anything more than 5 and we don’t actually deal more damage whereas some other classes and BM just hurt everything within a certain range. If you have a fight where there are just 2 mobs up like Hivemind you deal less than others because you are basically just solo targeting until drones spawn. It’s nice sometimes to have the single target niche but as someone who loves M+ its infuriating to try and AOE.

Also with corruptions doing so much damage now 5% more on our abilities isn’t as strong as it would have been last tier. Still a welcome change I just want more.

Lol no. MM needs a rework.

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Perks of the “Blooming” that will happen in SL.

Well, MM Hunter is significantly worse than BM in Nyalotha, so all the best Hunters are playing BM which mades the gap in the data even wider. A 5% buff isn’t going to do anything when BM logs outperform MM by about 20%.

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Its gonna take more than 5% to make MM relevant

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It seemed pretty noticeable to me vs raid dummy yesterday after about 10 2 min tests with no active corruptions (just a haste and mastery one). After ten times I think it’s safe to say that. Time will tell but I’m glad for the change.

Also, it seems the active corruption items are making everyone more relevant if you have them haha. Alas, n’zoth has not blessed me with such things yet but he did give me mastery which I want more of to just experiment with the rest of the XP.

You are literally describing lack of AOE lol

Hmmm yeah I guess I did lol

Agreed. I can’t believe it, but I switched this morning. I hate it too. My damage ability bar is half empty (instead of 1/4 empty as MM).

It’s ridiculous that they can only make one viable PVE spec for Hunters. The ineptitude of the BfA/Legion class design team knows no bounds.

I just came back after three years, and was hoping something had changed, but things are somehow worse for hunters than they were in Legion. I’m starting to have flashbacks to the 7.0.3 patch.

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Play what you enjoy. I hate hearing that; but, it’s mostly true.

MM is pretty much back another 10% on single target, 20-30k off from AOE and nonexistent on a cleave fight.

I would like to play RSV, can’t. MM is lackluster (probably the nicest word I could say without another 3 day ban). BM, with the right traits is your only option. Don’t expect to parse well unless you do or have corruption gear. Pretty much the same for any other class. It’s boring though, nothing feels impactful. I guess you can dispell and add health to the party. /shrug Hunter is garbage, nothing to see here

DOES THE BUFF MAKE MM VIABLE?

No. They would need to buff how MM works with corruptions and Azurite traits to make it viable. Even then it would, at best, be a single target/cleave specialist.

I wouldn’t say it needs a rework but it does need some adjustments. The movement penalty is too severe and the AoE is too limited. Adjust these and you are getting close to something that is viable.

Look at Warcraft logs
https://www.warcraftlogs.com/zone/rankings/24#metric=dps&class=Hunter&boss=0&spec=BeastMastery

Vs

https://www.warcraftlogs.com/zone/rankings/24#metric=dps&class=Hunter&boss=0&spec=Marksmanship

The dps delta of over 20k single target and 50k multi target underscores the efficacy of the buff

You can sort parses by week on warcraftlogs. MM bumped up to just below middle of the pack. They are comically behind BM. If that buff were 15% they answer would be yes. They would be competitive. The only reason to play MM right now is because you like it and are not pushing high end content.

I’ve been raiding as MM in H Nya’lotha and I’ve been doing…okay. MM requires a good amount of foresight and practice to perform well in fights. I have a good sense of boss phases and the timers on their abilities and I plan my movement and cooldowns around them. I don’t end up in a bad place on the DPS meters of my raid group - if I was generous, I’d say I was doing 70% of what raidbots suggested I could do in a fight with light movement and one target at a time. Thus, I tend not to bother with AOE, but apply everything to priority targets, and so far, it’s…fine. I just keep trying to minimize my movement, improve my raid awareness, and squeeze in as much DPS as I can muster while dealing with raid mechanics.

But then I get to that last fight on Normal, and the level of movement these encounters are calling for make me want to scream. It’s almost like Blizzard wanted to pop a big ol’ middle finger to any hunter spec that wasn’t BM. So I swap to BM and it is depressingly effective. Everything I practiced to anticipate as MM doesn’t even matter for BM.

Like yeah, this mobility is what I signed up for when I started playing a hunter in the first place, but now I’m basically shackled with a slow-moving pet with a buggy AI.

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no, it does not