I played from a month after release and haven’t stopped execept for one 60 day break.
This is not the version I remember. It is close in many ways but there are too many little things (that shouldn’t have been missed) like missing elites. I’m still having fun, but it is far from an “authentic” Vanilla experience.
One example is the Green Scalebane Captians in the Swamp of Sorrows, another is some of the Dragonkin around Ony’s lair. If you search for “Elites” in the bug forum you’ll find a number of posts about these and others.
Same can be said for Ion, Lore, Holinka, Chris Kaleiki. Wow dev teams and CMs are all on auto pilot. They come in 3 times a year to make patches, rest of the time they dont do anything besides dev the new xpack
I just looked at wowhead for 1.12, no mention of those being changed to non-elites. The only changes to elites in 1.12 were the shadowforge ambushers and Zul’Farak dead heroes. However, in patch 2.3 there is the comment that “many elite creatures in level 1-60 have been changed to non-elite to accommodate solo play.”
P.S. And some that were missing Elite tags had them added.
I’m not saying that they lied. What was delivered wasn’t the “closest thing to vanilla they could do” and it by no means is that evidence that they are unable to continue working on it.
What was delivered was patch 1.12. The problems are people with faulty memories and people with unrealistic expectations. The pvp “problems” are 100% due to cross realm battlegrounds. Seems you wanted a NEW game, this isn’t it.
We have 1.12 AV without BG holidays. Wishing Blizzard to engage with their community to find the best possible solution is not an unrealistic expectation.
Classic can be a huge profit driver for Blizzard with just a little attention to detail. We are not asking for a complete redesign, but there are some things in Classic that need to be addressed.